I wish you luck with this project. The only advice I have to give right now is to ensure you have a gameplay loop that does not require any admin intervention. Do that and you might stand a chance, provided the server has it's own quirk to stand out (which so far the premise alone is pretty cool)
I remember I made like a powerpoint presentation regarding gameplay loop somewhere in the staff section a few years ago. Generally speaking most of the new iterations lacked a clear gameplay loop that did not require Admin intervention. I remember I analyzed WI on how they had a gameplay loop...
So true, from D&D, To Cyberpunk, to whatever your mind thinks of, and if you find a good group of peeps is great to play with. I've been using neb as a recruitment site at this point cause most people here are chill and roleplayer addicts
The best part of running big events is when things go sideways and you have to do a lot of damage control. I remember a lot of the big events would have gone awry if it wasn't for the overall good improv the event leads had and the support of the staff. I am kinda bias but IMO they are...
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