**Updated Release trajectory**
At the beginning of the year when our end of year 2024 update post went out the earliest trajectory was a summer release. Unfortunately in regards to the programming side things have been slower then desired for numerous reasons on no single party, some myself. We...
Consistency in programming has been poor. We are doing updates in the discord which I am planning to do a full update here but I have been waiting to receive footage of our character creator system for sometime now. We have a custom map underway however that is making good progress and will...
I definitely want a good scene of this in After-Life. We have plans to support research and we'd also like to line up development that can be added when milestones are researched by the community so there'd an actual impact on the world.
On top of the normal roleplay impact that happens.
For some reason I stopped getting notifications for this.
We have no current plans for a turn based system like Willards. It's something I think is a neat idea but I don't know if the execution is properly done. Ironically despite After-Life initially taming inspiration from XCOM I dont find it...
This is why we are developing a hard-coded rule system and mechancilizing the systems. This way people can do these fights without oversight and if something needs refereeing on we'll have logs to look through.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.