Recent content by RedMan

  1. RedMan

    HL2RP² Character Epilogues

    THE FATE OF VALENTIN VALK Some time following the deployment in the Outskirts of Bucharest, Romania. Rank Leader DEFENDER-6 from Garrison 314 is invited to a private meeting, a dropship shortly arrived and took him away; traversing many miles Eastwards. The sleep-deprived rank-leader sat alone...
  2. RedMan

    What's Next? - HL2RP: Early Days

    What makes me wonder is what causes grown adults that have seemingly moved past HL2RP suddenly find the time to log back onto the forums after several months, if not years, and provide the most defeatist or depressing response towards an ambitious group of individuals trying to kickstart...
  3. RedMan

    What's Next? - HL2RP: Early Days

    I personally detested the format. For me it was the hyperaggressive TDM gameplay; the Us vs Them mentality that killed it. Death lost complete meaning as people recklessly sent their characters into slaughter without consequences or reprecautions. So much so that people always took the...
  4. RedMan

    Serious [Half Life: Mission] - A Concept

    This is not a bad idea by any means. As a matter of fact, Willard Networks has conducted something similar through "Expeditions" and "Short-Stories" which has shown that when done correctly, it can be a very rewarding experience for everyone regardless whether they are involved or not. However...
  5. RedMan

    What's Next? - HL2RP: Early Days

    The CityRP strat.
  6. RedMan

    What's Next? - HL2RP: Early Days

    The Fisherman has spoken.
  7. RedMan

    Suggestion Nerf the amount of times you can resist handcuffs

    I figured you'd say that. Keep your secrets away from me.
  8. RedMan

    Suggestion Nerf the amount of times you can resist handcuffs

    Yesterday we had the only two cops respond to a four man store robbery. To say we "always" have the numerical advantage would be untrue. I personally like the rule of three. How long does it typically take for the attempts to reset?
  9. RedMan

    the population pendulum swing

    10PM EST? You got it.
  10. RedMan

    Suggestion Improving the F5 Menu

    For as long as this piece of information is required to file a report against a player, it is a piece of information that the playerbase should be able to acquire with ease. There are logs, but it doesn't guarantee they'll find the culprit.
  11. RedMan

    Suggestion Improving the F5 Menu

    First and foremost, this suggestion did not sprout from an incident on the server. It's a precautionary suggestion at best. The method of reporting the player is not the topic at hand. It's the method to identify those that decide to disconnect from the server amidst a scenario. Presently, you...
  12. RedMan

    Suggestion Improving the F5 Menu

    When someone disconnects from the server. Their player ID and time since disconnecting should hover above their last location when interacting with the F5 menu. This information will hover for five minutes before disappearing. This will make combat loggers and other bad actors a lot easier to...
  13. RedMan

    Suggestion Improve the handcuff resisting mechanic

    Generally speaking, I don't think people should be escortable unless they are handcuffed or incapacitated. If the condition changes whilst they are being escorted, I think the person should be released from the grip and allowed to run around.
  14. RedMan

    Bug Impossible to tackle and arrest

    The main issue is the fact that the individual that initiates the tackle is stunned for longer than the individual that is tackled. Furthermore, when you assist an individual that is performing the tackle, you can arbitrarily handcuff the tackler or the tackled individual. It is a far safer bet...
  15. RedMan

    GTARP Screenshot Thread - Jay's Crack Addiction Edition

    You are not wrong, however, your own colleagues will handcuff you in the majority of cases. Remember, you (the tackler) are the last one to stand up from a tackle and there is only a very small window of opportunity to handcuff the person following a tackle. I even had an instance where I...