you still have to grind rations for cloth, plastic and fucking metal. we're still on the same old if you wanna progress, rebel rp isn't any different from cw and all these efforts were just nulled out immediately
yeah atm it's pk expeditions or it's finding yourself fortunate enough to find a broken glock, you're at the mercy of an rng script spawner or some event admin rolling his own dice for loot / danger
Compared to buying all your shit out of thin air and funding people in a way that directly gives them direct power? I mean shit just today two guys robbed a cop and got guns from it. Its not easy but it can be done.
Yeah but long term its complete shit, cause all it does is keep a certain few in power because you have to go to them if you want anything - so good luck ousting them when they refuse to sell to you or just cut you off entirely.
That's the system in place now, Rabid. This isn't a jab at Harry but the entire tailor / trader is localized to one faction. You piss off one and you might've pissed them all off.
But unlike before, Traders don't give power to one group by joining them - they trade to everyone. I've seen utterly unrelated people running around with basic equipment, folks who are literal 'nobodies' who it wouldn't otherwise benefit for them to give to on CW.
Yeah but BMD's could join groups and fund them - which is exactly what happened from pretty early on right the way through. You can't have that now. BMD's aren't gonna take sides, they're gonna sell gear.
Isn't it better to have them all with their own ideologies and groups instead of all massed in one?
I wanted to apply but my characters pretty strictly inlay of "I'm the leader or no one leads me"
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