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Rabid
Rabid
I think there needs to be some fair pushback, the problem is it becomes easier to just go "well, sweep time" than giving leeway for a bit and responding as needed.
GenericPlayer
GenericPlayer
All you need to do is introduce some element of fear for cops in sweeps and the problem will sort itself out
Brano
Brano
@Rabid is a good guy to try and push a change in rebels, but it's hard to see other side not willing to change to make the choice for rebels easier. If that makes any sense
chronos
chronos
Yeah, I don't think de-ranks give off enough fear for cops, they still just rush in head first
nash
nash
remember that suggestion 'cop pks' ?
bring it back, and this time enforce it.
Gabe
Gabe
COP pks will bring some balance to both fairness and make cops stop zerg rushing, sometimes in solo, and dieing. A cop runs in and kills 2 rebels, dies to the third. He looses nothing but his rank while the 2 rebels he lol rushed in loose everything, from the time spent on development to gear.
Rabid
Rabid
It aint gonna happen because rebels can and have baited sweeps. This is the best we'll get and it is certainly an improvement over what we had before. And again as the cop themselves said, he rushed thinking there was only one dude left and got gunned down for it.
nash
nash
cops and rebels need to become a level playing field, you spend just as much time on both developing and getting somewhere. let cops be pk'd, rl's shouldn't be an exception either, because that just means they're invincible terminators
Rabid
Rabid
They won't be level unless rebels can be baited into attacking the plaza by a cop who decides to run down, mow down some people and grab their gear - which obviously you can't do and is absolutely batshit for anyone to suggest.
nash
nash
they better be level or people can shut up complaining about the lack of 'rebellious activity' for once
Gabe
Gabe
People can say everything, its a known tactic and it happened before to groups of rebels. The point stands, cops dont lose nothing but a rank(which is nothing), rebels lose everything.

Rebels baiting sweep with what? We dont got much anyways
nash
nash
rebels don't have much to do anyway, cops like sweeping, seems like a win win until you realise that rebels will never, EVER win a situation against cops, because they'll keep coming and coming and coming, then OTA. it's like halo firefight
chronos
chronos
poor chez, he's got like 20 alerts from this
Rabid
Rabid
Yes they will, if you kill a sweep they won't keep coming. This has been stressed time and time again. The only reason this happened on CW was everyone had a fucking shotgun which made cops look like a joke whenever someone stood and fought.
Gabe
Gabe
Disagree, cops won most firefights.

Also disagree, no one will win a firefight against the numbers of flagged cops with mp7s against the low numbered and outgunned rebels.
Gabe
Gabe
Instead of doing S2K sweeps that just aint fun and dont bring any roleplay besides the "excitment" for cop players to shoot stuff on a roleplay server we should find different alternatives regarding sweeps that are fun and can do damage to the rebels.
Rabid
Rabid
I'd like to point out these were done and people complained about them - they put barriers and checkpoints up in C8 and people demanded they be removed, they used NPC's and the "problem people "(read: the people who sweeps are mostly aimed at) ignored them on an OOC level and kept on mugging daily and causing stuff.
Rabid
Rabid
I've always been for alternatives but most people don't give them the same weight as they do sweeps which make them go "oh fuck" and consider it a reaction.
Rabid
Rabid
Anyway fuck I don't wanna end Chez's alerts so I'll stop replying lmao