[UNKNOWN ERROR = TEMPORAL PARADOX DETECTED]

What else should add?

  • Further flesh out the COAB.

    Votes: 0 0.0%
  • Further go in depth to the Bimrongle.

    Votes: 2 18.2%
  • Pal why did you write this are you ok in the head

    Votes: 10 90.9%

  • Total voters
    11
  • Poll closed .

A. Vaher

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[/DATABASE_ERROR/%/POSSIBLE_TEMPORAL_PARADOX/%/LOADING_LAST_OPEN_FILE/]
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HANDBOOK GUIDE FM-7W
To counteract the Bimrongle forces, dispatch team, "Wranglers," will be sent in to clean up the situation. Equipped with anti-Bimrongle equipment(Containing one set of bandages, two cans of "Sparkling" water, one High Tier Ballistic Explosive[HTBE is located on center left of your vest, the pin to activate is on your helmet], one Aluminum concentrate cylinder, 700 minutes of fuel for the TR7SH-C4N ,and one TR7SH-C4N[Tactical Removal 7 Shot Hellfire - Combat-equipped 4-Barrel Napalm]) designed to completely reduce them to ash to prevent further infection. In the event that a member of ABP is compromised with infection, authorization to kill is allowed, either by another member or the pin on your helmet. If the situation becomes too much too handle, the Birdrongle Policy(complete and utter destruction via several Napalm strikes on a concentrated position) is authorized. If more Bimrongle than can be fought advance on your position, use your Sparkling to create a barrier while you retreat to a different position(Most effective in a cramped space). Your empty "can" is a high concentrate aluminum cylinder, which is used to attract several Bimrongle at once, as they will crowd around it leaving an easy target, however, should one of them manage to consume it, that instance will immediately gain exponential muscle growth and become much harder to dispatch, in which case it should become a priority target. If the number of Bimrongle exceeds that of the amount of fuel in minutes, personnel are ordered to extract from the position. Heavy Grade Ballistics and Incendiary devices will be targeted at the lost position, and after launch and 72 hours time, ground personnel will be re-inserted to verify the Bimrongle presence has been removed. There are several class of Bimrongle:
Class-0: A younger instance of the Bimrongle, easy to dispatch as they have not set in their leathery skin.
Class-1: Standard instance you will most commonly encounter in an engagement.
Class-2-7: Stronger than the C-1 and C-0 instances, treat with more caution.
Class 8-15: Far more dangerous than the standard instances, treat with priority.
Class 16-50: These instances are more resistant to Incendiary equipment, and ballistics may be used to destroy the instance. Starting at Class-20 is the point in which their height increases drastically, which can be used to verify which target holds priority. After Class-40 is the point in which Incendiary weaponry is completely useless, and ballistics are required to dispatch these instances.
Class-51 and above: After Class-51, instances are heavily resistant to Incendiary and Low Grade Ballistics, to which point all equipment provided to ground personnel is rendered null. Heavy Tier Ballistics are required, and it is heavily advised to continue use of Incendiary devices only upon confirmation that the Bimrongle's outer layering has been penetrated by HTB's.
Cataclysm Class Bimrongle: Upon sighting and confirmation of a CCB, all personnel in the area are instructed to immediately retreat to the extraction point, as this position has been lost. Civilian casualties are unavoidable at this point and should be regarded as necessary losses. 5 minutes after sighting and confirmation, a Class 5 Ballistic will be launched regardless of personnel extraction. If a C-5B is unavailable, all personnel are ordered to expend the rest of their fuel upon the CCB and any other Bimrongle presence. Once all fuel is expended, personnel are to retreat to an extraction point if a C-5B is available. If a C-5B is unavailable, personnel are ordered to get within close proximity of the CCB and pull the pin on their helmet. The COAB(Counter Offensive Against Bimrongle) will notify your families of your passing and service.
Upon successful completion of a mission, you are to return to normal civilian activity and continue watch for any possible Bimrongle presence. Upon failure, you are to be extracted at the closest plaza and/or open ground. The area in which infection was prevalent will be focused with Napalm and other Incendiary weaponry, as well as Heavy Grade Ballistics. Replacement supplies will be delivered to you personally after a mission.
Incident Reports: (day here), City 08-
An instance of a Bimrongle, C-63-H was witnessed harassing innocents, but made no attempt to add to it's numbers until one dispatch member was sent to deal with the situation. Details are fuzzed, and the report states that it was removed.
(day), City 08-
An instance of a C-12 was seen harassing innocents, phasing through a barrier, and then vanishing. Details unknown. No personnel were dispatched.
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Welcome to the COAB Public Database
Current Threat Level to Metropolitan Area:
Le&#÷";&%\&)p'!;-

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A. Vaher

I make events of varying quality
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A. Vaher

I make events of varying quality
HL2 RP Administrator
Premium Member
Joined
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Messages
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A. Vaher

I make events of varying quality
HL2 RP Administrator
Premium Member
Joined
Apr 6, 2021
Messages
711
Nebulae
900
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Nov

Molecule
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i forgot this existed and now its looks weirder than before
 

A. Vaher

I make events of varying quality
HL2 RP Administrator
Premium Member
Joined
Apr 6, 2021
Messages
711
Nebulae
900
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A. Vaher

I make events of varying quality
HL2 RP Administrator
Premium Member
Joined
Apr 6, 2021
Messages
711
Nebulae
900
/=\Loading.../=\
/=\Approx. 0.0 Hours.../=\
[/DATABASE_FUNCTION_100%/]
/=\Database functioning.../=\
/=\Launch?/=\
 
Last edited:

A. Vaher

I make events of varying quality
HL2 RP Administrator
Premium Member
Joined
Apr 6, 2021
Messages
711
Nebulae
900
[/DATABASE_FUNCTION_100%/]
/=\Database functioning.../=\
/=\Launch?/=\
 
Last edited: