-- A function to load the item spawns.
function PLUGIN:EmitRandomChatter(player)
local randomSounds = {
"npc/overwatch/radiovoice/accomplicesoperating.wav",
"npc/overwatch/radiovoice/airwatchcopiesnoactivity.wav",
"npc/overwatch/radiovoice/airwatchreportspossiblemiscount.wav",
"npc/overwatch/radiovoice/allteamsrespondcode3.wav",
"npc/overwatch/radiovoice/allunitsreturntocode12.wav",
"npc/overwatch/radiovoice/antifatigueration3mg.wav",
"npc/overwatch/radiovoice/beginscanning10-0.wav",
"npc/overwatch/radiovoice/failuretotreatoutbreak.wav",
"npc/overwatch/radiovoice/finalverdictadministered.wav",
"npc/overwatch/radiovoice/investigateandreport.wav",
"npc/overwatch/radiovoice/leadersreportratios.wav",
"npc/overwatch/radiovoice/officerclosingonsuspect.wav",
"npc/overwatch/radiovoice/politistabilizationmarginal.wav",
"npc/overwatch/radiovoice/prepareforfinalsentencing.wav",
"npc/overwatch/radiovoice/preparetoreceiveverdict.wav",
"npc/overwatch/radiovoice/recalibratesocioscan.wav",
"npc/overwatch/radiovoice/recievingconflictingdata.wav",
"npc/overwatch/radiovoice/reinforcementteamscode3.wav",
"npc/overwatch/radiovoice/reminder100credits.wav",
"npc/overwatch/radiovoice/remindermemoryreplacement.wav",
"npc/overwatch/radiovoice/rewardnotice.wav",
"npc/overwatch/radiovoice/upi.wav", --derp
"npc/overwatch/radiovoice/youarejudgedguilty.wav"
};