Combat rolling in events

Discussion in 'Guides' started by MaelRadecs, Feb 22, 2021.

  1. cns - he/him/his

    cns - he/him/his The Winner

    Joined:
    Apr 26, 2016
    Messages:
    23,128
    Nebulae:
    61,747
    either get stat based rolling like dnd or dont roll
     
    • Agree Agree x 1
  2. Tyrone

    Tyrone certified sigma male
    Premium Member

    Joined:
    Apr 26, 2016
    Messages:
    10,164
    Nebulae:
    17,170
    please
     
  3. Poopship McGee

    Poopship McGee Old Stock Canadian | Psalm 14:1

    Joined:
    Apr 26, 2016
    Messages:
    9,968
    Nebulae:
    9,532
    Allow for automatic weapons to be fired in a cone and or at multiple targets in one turn while rolling at disadvantage.
    Merged:
    no, cyberpunk
     
  4. cns - he/him/his

    cns - he/him/his The Winner

    Joined:
    Apr 26, 2016
    Messages:
    23,128
    Nebulae:
    61,747
    Red or 2020 cause I've only played red
     
  5. Poopship McGee

    Poopship McGee Old Stock Canadian | Psalm 14:1

    Joined:
    Apr 26, 2016
    Messages:
    9,968
    Nebulae:
    9,532
    I just went with 2020. never played either. just read through the combat system. emphasizes mortality and rapid action, rather than the long fights of dnd.
     
  6. cns - he/him/his

    cns - he/him/his The Winner

    Joined:
    Apr 26, 2016
    Messages:
    23,128
    Nebulae:
    61,747
    ive played cyberpunk, its gonna be long eitherway
     
  7. Legionary Oswald

    Legionary Oswald Femboy Fiend
    Premium Member

    Joined:
    May 7, 2016
    Messages:
    2,964
    Nebulae:
    4,812
    I don't know why it's good at short cuz it's a large clunky weapon, if we're talking about realism and stuff surely the shot gun should have a higher bonus because it was made for the soul purpose of beating shit in close range keep the +50 but don't have it apply to short range.

    that's just my opinion
     
    • nebulous nebulous x 1
  8. MaelRadecs

    MaelRadecs Best Damn ODST

    Joined:
    Apr 26, 2016
    Messages:
    2,577
    Nebulae:
    8,212
    I've updated the armor section to include PAC items like the military helmet and I've also buffed shotguns considering the rarity of the ammunition and its effectiveness in close quarters. In addition to this, armor degradation is now determined by a roll system which is far easier than it being determined by the DM.

    I intend to work on melee weapons next, though trying to keep this as simple as possible has been fairly difficult.
     
    • nebulous nebulous x 6
  9. nexus

    nexus barbecue chips aint shit
    HL2 RP Senior Administrator Media Developer

    Joined:
    Aug 26, 2016
    Messages:
    12,311
    Nebulae:
    58,873
    ahem

    SUSP-T

    ALL RANGES = GOOD
    FUCKS ASS
     
    • nebulous nebulous x 2
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice