"Enlisted" / Gaijin's WW2 Infantry Game

Mancom37

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http://enlisted.net/
Enlisted_key_art-770x433.jpg

 
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ruben slikk

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the mosin is gonna be full auto and do 150 damage

and the kar98k is gonna be a breech loading musket


but then you unlock the stg44 and it's got a rate of fire of 8000rpm, no recoil and exploding bullets
 
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Nordtrash

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o shit


if this game has as good damage as in war thunder tanks

or sniper elite organ stuff

imma play dis.
 

gExile

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i was thinking its gonna be a nip ww2 game since gaijin :(
 

Ond

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if this looks just as good as ground forces does on ultra i will cream in my pants
 
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Mancom37

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So some quick points from their Q&A

- MMO squad based shooter
-Accurate battles that are parts of a big ass campaign (imagine RO2 but bigger)
- Battles between 120-150 players
- 1st and 3rd person
-Not 100% accurate due to the economy and some gameplay but uniforms will be on point and the weapons too
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The game requires DirectX 11 and a 64bit system (Windows 7 or newer), we will probably add support for Vulkan later on. Graphical card minimal requirement is 1GB Nvidia 660GT or similar. We will try to provide support for older hardware if it’s possible. Also, if the community is interested we can possibly release the game for MacOS.
- Not fully done into War Thunder
-Official release in 2017 but with many betas and alphas before
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At this point player-controlled vehicles are not planned. So this level of detail will hardly be appreciated enough. In the case that players would like to see controllable vehicles, we will endeavour to reach the War Thunder level of detail - and since we will need a very limited amount of controllable vehicles (compared to War Thunder) - this goal is possible to achieve. Especially since Gaijin Entertainment provides really big support for this project.