Expedition - Tech Recovery [Feedback]

Discussion in 'Feedback Section' started by Kafe, May 19, 2019.

  1. Kafe

    Kafe Maps, PK appeals, Ice Cream lady pics
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    Original thread here: https://nebulous.cloud/threads/complete-tech-recovery.40942/

    [​IMG]

    All feedback welcome and appreciated.

    My personal notes:
    • Purpose built maps will be better in future, or simply ones designed more to be linear progression rather than the more porous open area
    • Better organisation and leadership from me between event team is needed
    • Getting staff again will make things run a little bit easier, but BQ's support was fantastic
    • Higher quality standards may be needed for expedition recruitment.
    • Smaller team may be better
    • More lower level loot may feel more rewarding for everyone
    Closing thoughts
    It was nice to host these again, although I feel like I did a poor job of it towards the end. Want to do more simply to do it better next time. But I am glad I got to use the distributor again and revive that event line I had in mind.​
     
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  2. shibe

    shibe Molecule

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    my kevlar vest got destroyed and my only pay was beans but other than that gotta say you guys did a nice job

    pros:
    - ok storyline, wouldn't mind some more insight of why and what was happening
    - you didn't make it too easy, there was a genuine chance of us dying
    - monsters were nicely placed
    - scanners were epic when we had to hide
    - good map choice

    cons
    - i couldn't stand the one bluesuit running around with no weapon, taking all the loot and barely healing people that were injured
    - angel's pay
    - event felt chaotic at some points, wouldn't mind if we had a guy that was leading us to avoid everyone getting lost
     
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  3. Thelby

    Thelby Neutrino
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    was quite fun, but there was 2 guys who were running around and yelling memes, which wasn't really climatic

    Aside from that, good job
     
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  4. Kafe

    Kafe Maps, PK appeals, Ice Cream lady pics
    HL2 RP Senior Administrator Premium Member

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    What i reckon i will do on future is reduce the loot in field and keep most of the better items for the end payout to reduce meme looters.
     
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  5. PilotBland

    PilotBland community antagonizer

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    • The map was great.
    • The event characters were portrayed fine.

    What wasn't good:
    The story itself, or the lack of. We had a plan, an incentive that wasn't discussed but a 'bonus' reward as well for a certain criteria that we met, the blueprints which is good and did make it riskier for us to stick around but...

    For the most part, there wasn't any story. We didn't really RP much, we just sprinted around and looked for the script items, avoiding mines. We circled around the thing looking for the entrance which just made the whole thing feel like a gag reel, and didn't really have like 'scout' RP of being escorted considering the antlions NPC threat, and scanners.

    There wasn't much danger outside of the NPCs instead of an actual curated danger by the /events themselves, which WARNED us of things but the repercussions only came from OOC damage instead of... you know, the actual event characters that could've been introduced and using an S2ROLL or S2RP fashion.

    The rewards weren't good. That can be bluntly stated, especially to my character who only picked up bits of metal left behind by other rebels, and a suitcase iirc. Hardly any reward for the amount of deaths/near deaths that occurred, a fem character got a glock and the two important guys got ammo.

    The rest who complained of lack there of ICly got told to fuck off, for whatever reason - even though the IC incentive is the reward which wasn't collected by the players, like @shibe and myself who were thoroughly shafted from anything meaningful from the event.
     
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  6. Anthrax_PL

    Anthrax_PL Nucleus

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    it was fun to help in it
     
  7. Kafe

    Kafe Maps, PK appeals, Ice Cream lady pics
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    Loot will always be a sore spot in this system as it is roll decided on the quantity and type of items you find. - But, the fact that the items recovered per person was very uneven is an issue I need to address in future, which I think I will do by having the bulk of real rewards be given out at the end of the contract when it is completed, so it can be properly distributed and not just open to people sprint grabbing while everyone else does the leg work.

    It was part of my original intention but the turnout of event staff for event planning was one person and then two people arrived late when the event started, which was probably the unfortunate timing of the event next to the main server event. - but reduced NPC presence for Event character presence is what I would prefer to get in future.

    My sincere apologies for that occurring, all I can really say is that I'll do my best to better involve everyone next time.

    -

    Thank you for your feedback, always appreciated.
     
  8. Butcher Pete

    Butcher Pete Went to greece a jew came as a homophobic racist

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    What roll was it anyways?
     
  9. PilotBland

    PilotBland community antagonizer

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    I think the roll system for loot/danger isn't really reflective to how things should work.

    We wanna do equal amounts of danger to equal amounts of loot.

    I can understand this danger was at best a medium to a low loot level, but shoot man.
     
  10. Butcher Pete

    Butcher Pete Went to greece a jew came as a homophobic racist

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    I disagree, the roll system is exactly what is needed. I updated it with powley and gave it to Kafe.

    The idea of the system is that the rolls decide, not a person. The roll also decides the enemys, not a person who does ir. Its fair if you ask me. The max distance of rolls is a 50 just so you know
     
  11. PilotBland

    PilotBland community antagonizer

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    It's 'fair', if only unfair to the players who risk it all for a glock. This isn't related to this expedition as I did feel fear and avoided my characters death but, well it wasn't the riskiest with actual players who could kill me, just NPC's I could gimmick.
     
  12. Makker

    Makker Needs More Mercy

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    High danger and low loot is the last thing anyone needs. It'll make people feel they've wasted supplies for a not-so-fruitful road trip and chances are someone will just end up hoarding everything anyway.
     
  13. PilotBland

    PilotBland community antagonizer

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    and especially if the story wasn't even good. it'll just annoy people, i know 'not every trip is not meant to be successful' argument is gonna be used but

    it's a game, at least make it enjoyable or the story at least rewarding on it's own
     
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  14. Butcher Pete

    Butcher Pete Went to greece a jew came as a homophobic racist

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    Thats the risk, you dont know what will be in the expedition, you are going to the unknown.

    Then dont go, no one is holding your hand. You take the risk of wasting supplys and death cause you hope to get something out of it, problem can arrise you didnt get much.

    Expeditions dont require story telling aside from the map and small things layed out.
     
  15. PilotBland

    PilotBland community antagonizer

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    the point is that it's just an unflattering experience. it's not enjoyable.

    gaben, we're not arguing for scripts here, the point is the unnecessary danger for a pebble.

    that isn't enjoyable, i don't find fun losing it all for the small gain, you do - not everyone has that csgolottery.com mindset like you.

    it's suppose to be a comparable experience, idm lack of loot if the story is great and player-driven and real fucking enjoyable
     
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  16. Makker

    Makker Needs More Mercy

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    Then you get a boring expedition that's only about grabbing loot and getting out, because it's rare to find a group of people who truly want to explore the lore around the setting that the event creators have set up when it's not shoved into their face.

    And what PilotBland said, you walk away from an event with a better feeling when you have something to gain from it. You don't join for scripts, but at the very least a conclusive reward matching the danger would be suitable.
     
  17. Butcher Pete

    Butcher Pete Went to greece a jew came as a homophobic racist

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    I know what you are arguing about, and do me a favor and cut the attitude too when I am trying to be civil with you and debait.

    I dont find it fun losing for small gain either but thats the way the system is and the way in my opinion is fair, thats how it was in CW, people died in high risk-low loot expo's, you just gotta accept it or not go to the expeditions if you dont want to risk what you got.
     
  18. PilotBland

    PilotBland community antagonizer

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    this just makes expeditions dice-roll as too much of a gamble, and instead people will gimmick the shotcopping instead, which attains way more profit.

    i prefer expeditions being viable instead of the ridiculousness we've got now.
     
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  19. Butcher Pete

    Butcher Pete Went to greece a jew came as a homophobic racist

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    Noted

    I will only give Kafe some credits for making an expedition and hopefully starting the system. I say we shouldn't judge the system yet or jump to assumptions until a few more expeditions roll out
     
  20. PilotBland

    PilotBland community antagonizer

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    no, don't take me the wrong way. this isn't criticism to kafe, he was following the rules and probably didn't have a say when he said it was an 'expedition'.

    just the system itself has it's flaws, that should make events the viable way to get loot.
     
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