Fallout RP vs. Cyberpunk RP

Which do you Think Sounds Better?


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Knight

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The Hub, 2284

Three years have passed since Caesar's Legion, with the help of an unknown envoy took control of the Hoover Dam in it's second battle, the Mojave has been stomped, the New California Republic has been pushed to it's breaking point, the overwhelming Legion forces within its borders, pushing towards the heart of the Republic. The Hub, one of the few cities that remain between Shady Sands and the Legion horde making advances towards the capital. Demoralized, overwhelmed, and crushed, NCR troopers, rangers, and commanding officers are spread thin, on their heels, the Legion makes their advance. The Hub, formerly the economic stronghold for the New California Republic has been transformed in to the front line.

The men and women on the front line are those that will decide the fate of the Republic for the next hundred years, if the Legion can not be held back, the Republic will crumble and it will be a forgotten chapter in humanity's existence.

General Overview
After the above lore has been established, I've talked to plenty of people on this and worked with some as well, I think that this could be worked out if we make it similar to a flip flopped WW3RP setting. It will take place on the underpopulated outskirts of The Hub, presumably. The main focus of this server will be the waster faction, with the overarching NCR vs Legion conflict being played by smaller factions.

Factions

New California Republic
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Consisting mostly of patrol rangers and troopers, this faction is meant to serve as the basis of a morally mixed "good guy" in the server. Obviously in the current political climate that the setting is based in, the NCR is going to be on it's heels, so support for them will be dwindling, making a bigger emphasis on players to start their own factions with their own goals. They will try their best to protect the townspeople, however usually fail due to the lack of man power. The remaining rangers that the NCR have left are the tip of the spear for all operations beyond basic defense.

Caesar's Legion
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Slavers, rapists, and formal tribe members, Caesar's Legion have gained massive amounts of legionaries to their cause, assimilating all tribes in their wake into their own forces. This faction is meant to be slightly larger than the NCR in terms of slots/members. They will have a consistently "evil" image throughout the server, oppressing the populace and putting an emphasis on the war torn scenario. They will actively go out, enslave and attack people as much as they can.

Wastelanders
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Those caught in the middle of the conflict between the Bear and the Bull, forced to fight for themselves in the outlying settlements of the Hub. Many choose to stay neutral, others making their own organizations due to believing that the NCR is failing after their crushing defeat at Hoover Dam. This faction is meant to provide absolute maximum amounts of player agency, most of the events that happen on the server will put a heavy emphasis on the inclusion of wastelanders.


VS



Cyberpunk
Geneva, 2341

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Lore
Taking place on Earth, several hundred years in the future as mankind faced a rapid expansion in technology, in the mid 2200's, ground breaking discoveries were made by scientists allowing fast, rapid, and cheap space travel. Research and development teams also began to develop cybernetic implants across the world, incredibly expensive, most only available to law enforcement or citizens with heavy enough wallets. As years progressed, corporations across the world continued to become richer, with in many occasions, having more wealth than entire countries. Governments around the world slowly became more corrupt, being bribed into submission to loosen their restrictions on business regulations. In due time, the corporations owned the world. The continued expansion of machinery across the solar system's planets slowly began to fade out a large part of the human work force, pushing many people out of jobs to feed their families, many streets across civilization being riddled with poverty, drugs, prostitution, and other petty crime.

I understand that this is a very basic set up for a cyber punk universe, however you can go into fucking piles of books' worth of lore for a cyber punk universe, this is largely just a rough outline.

Deaths/PKs/Combat

The server will utilize an S2RP based system, all deaths will be PKs, muggings will be common, and the city should be a believable crime ridden slum place that feels actually dangerous to live in if you do not watch your step.

Factions

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Citizens

Citizens of Geneva living under the strong arming and poverty of the governments. This faction is meant to be extremely open in terms of allowing the players do what they want and be creative with their characters. Guns are meant to be semi-cheap, with melee weapons being a common sight. Pretty much all guns will be legal to own at any given instance except for ridiculous ones, as long as you keep your weaponry holstered, you will be safe. Players will be free to form gangs and cause conflicts as they wish.

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Geneva Police Department

A group of incredibly understaffed and corrupt officials from the city that operate with little communication and otherwise little opposition. Large portions of the police department remain to be hired thugs that can be bribed off with anything. Typically they will only find themselves obligated to crack down on large groups of crime in the city if it becomes a large, noticeable issue such as riots, daily shootouts, etc. They will primarily just do it as a show of force to remind the people who are the real bosses of the city.This faction is meant to have few players in it and the characters in it to be roided up thugs that take sides in gang warfare. This faction will have a somewhat compressed version of the American police ranking system, something along the lines of "Captain, lieutenant, sergeant, corporal, officer"

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Black Market Dealers/Store Owners

Largely just an admin driven faction with no real set number of slots. People can apply to be a dealer/store owner as they wish. People who wish to own things such as gun flags are usually trusted players that are group leaders in player-formed factions so that they can distribute weaponry to their members, obviously the illegal distribution of high end weaponry won't be permitted. There will also be flags for things such as food or other essential supplies to be sold in legal stores.

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Corporation Delegates

High ranking members of corporations across the world, the rich, fat, and wealthy 1% of civilization. Hated by nearly the entire population, these men and women practically own the police, often times strong arming them into morally grey scenarios to fit their own agenda at the cost of keeping an officer's well being safe. These delegates are subject to frequent attacks on the streets, often times requiring a constant escort if they don't wish to put themselves at such a high risk.

This faction will be an application-based thing. They have "authority" over the police faction. It is advised that officers listen to them and do as they say if they do not wish for something bad to happen to them.

Conflict/Events

Events in this will be very open to what the event team want to do, cyberpunk universes are extremely open ended, especially with space travel being a possibility. Player driven factions are also meant to be a source of conflict. As stated earlier, your character is not expected to live long if you are not smart, it is meant to be brutal if you can't associate yourself with a group fast and wish to be independent. If someone wants to start a war on the streets with someone else, then it is perfectly fine and encouraged. Player driven drama and conflict over petty things such as turf or drugs is exciting, engaging, and always feels refreshing for those in it.

Question please ask.

map also https://steamcommunity.com/sharedfiles/filedetails/?id=879162607

More misc stuff​




CYBERPUNK LORE TIMELINE

2050: The First Human-Level Artificial Intelligence is Created
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What is considered to be perhaps the first leap in mankind's journey towards the stars, the first AI is created by Google, sparking mass tensions across the world as religions' ideals and virtues are shattered to discover that a man can be made of metal and software and not out of flesh and bone. Riots begin to form and take over the streets of the world, various Google headquarters face bombings, with multiple of the company being assassinated. The scientific community perceived this accomplishment as a massive step towards the future for what mankind can do.

2075: Artificial Intelligence Becomes a Commercial Product
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Twenty-five years after it's original invention, artificial intelligence is capable of being able to get shipped off as various products for consumers across the world. Countries throughout the middle east outlaw all products containing AI with human-level emotion processing to it. Religions across the planet face a mass exodus, many people defecting their beliefs which their families have followed for generations.

2094: Space Travel Revolutionized
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Swiss researchers discover a means to manufacture gaps in the fabric of reality to permit instant transmission from one region to another, dubbed "warp gates", expeditions to establish these devices are immediately dispatched to planets across the galaxy, as well as places across the world, allowing users to go from India to America, to Earth to Venus at a moment's notice.

2110: The Colonization of Mars
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After over a hundred years in planning and funding, the first civilization on mars is made, officially being classed as it's own nation and recognized by the United Nations as a scientific outpost, however many question the validity of it being a scientific outpost, Earth watching it's now newly born sister grow rapidly among the stars.

2145: The Great Collapse
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A colonization vessel containing over three million people suffers a terrorist attack over orbit of Earth. Bombings happening across it, the engines failing, causing it to crash into the Earth. The vessel collided into the plains of the country of Mexico, killing all three million people aboard as well as an additional two million people from the nuclear-equivalent blast in an instant. This leads to mass riots across the world, space travel's safety as a whole being questioned, and causing the scientific community to take a back seat, the minds of the people taking over. The culprit of the bombing or their reasoning was never discovered.

2130: Mars Declares Independence
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Mars, after facing tariffs too high to tax the people become fully self-sufficient declares independence from Earth, forcing itself into a oligarchy form of government. A council of five is established to rule over the planet, a surge of military presence is prompted across the planet. Mars begins rapid construction on a navy bound for space combat.

2150: The Mars Skirmishes
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The United Nations, after over twenty years of preparation for humanity's first ever space-bound warfare sends out the forces of the United States, Germany, Brazil, the United Kingdom, China, and United Nation of Korea to Mars in an effort to stabilize the planet, it's people, as well as dismantling the government for it to officially be rejoined into Earth. The next ten years would be a grueling conflict fought by hundreds of thousands of men and women for the planet of Mars. The Earth navy finds itself outgunned by the masses in space warfare, the Martian population having prepared for the conflict to be stopped in space. The first of humanity's warfare in space was a disaster, many of the Earth forces being obliterated by rail cannons among other explosives within moments of pressing their assault on the planet.

2163: The Earth Concedes
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After losing nearly two million soldiers in combat and not even coming close to breaching Mars' atmosphere, the Earth concedes all militaristic efforts to siege the planet, granting it full independence as it's own country and resuming trade efforts among the two.


This is just a rough sketch and maybe half of what I have planned so far for the world-building of the server. If any head staff are reading this, I am very passionate about and I am willing to sit down with you for hours and discuss my ideas I have for it.

Feedback from the rest of staff is appreciated.


The Planets so Far




Earth
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The birth of civilization as we know it. Earth remains to be a globalist government, ironically it stands as the bottom of the barrel for what human kind has to offer, crime rates and poverty are a planet-wide crisis, off-world residency being a distant dream for many residents of Earth. It is no secret to those that live on Earth that corporations own the government. Large pockets of terrorism among other cells of militants are prevalent across Earth, wanting the independence of countries to once again become a pillar of humanity.

The Martian Confederacy
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Mars, after earning it's independence through blood and triumph in the year of 2163, Mars remains to be independent. Poverty and petty crime have become a thing of the past, Mars has founded an oligarchy means of government which consists of little corruption. It has become famous across humanity for nearly all of those who live on it managing to retain a position in the high life that is comfort and pleasure. Mars proudly leads humanity with all things research & development related, including, but not limited to: weaponry, space craft, augmentations, and artificial intelligence. Residents of Mars frequently call it a utopia anyone should be proud to live in, all of those that dwell on it having a guaranteed right to free health care, schooling, and housing for a life time.

The Saturn Outposts
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Saturn, a gas giant among our solar system marks itself as a crucial hub for all things trading, it serves as the primary docking area for supplies being manufactured on Neptune. Saturn's atmosphere is dotted with thousands of massive docking cities, anyone that marks Saturn as their permanent home is likely in the business of loading, unloading, and managing the goods coming through the cities.

The Neptune Protectorate
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Neptune, a colony that exists almost for the sole purpose of manufacturing goods. Almost all of the great inventions researched and developed on Mars are mass produced here. Neptune is also holder of the solar systems' largest work camps that hold criminals judged guilty for high priority crimes to live out the rest of their days as slave labor. Neptune is often considered to be the home of many large corporations and where they base their head quarters out of, and holds the strongest economy out of all the planets.

The Pluto Stations
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Pluto, serving as a dwarf planet on the farthest reaches of our solar system is home to multiple small scientific research outposts containing several thousand scientists, typically assigned with monitoring the stars for lifeforms monitoring and being responsible for humanity's expansion among the stars. The planet is also known to occasionally serve as a testing ground for volatile military assets that can not be used anywhere else in the solar system.



GENEVA POLICE DEPARTMENT

FIELD MANUAL

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Introduction.
This guide will aim to cover all of the activities, you as a member of the Geneva Police Department may encounter. This guide will be considered OOC as it does outline your limitations within the faction.

Those who have been lucky enough to get a career in law enforcement on Earth are far and few between, law enforcement being one of the last remaining occupations that must be carried out by human forces. Officers serving with Geneva are typically men and women who have been lucky enough to get an education and maintain a good lifestyle throughout their stay in the city to be eligible for the job. The Genva Police Department is largely considered to be understaffed and under-equipped for it's location being at the center of a crime ridden slum. Many officers typically resort to corruption over their pledged duty to the people.

The Geneva Police department lacks staff in the CSI field, often forcing ground officers to carry out most investigations, with the detective position being a rare job that many aspire to be. Officers are usually the first and last line of defense to protect the government with domestic terrorism, fighting, and crime. Military assets across the board are all diverted off-world or to protecting government buildings, leaving police departments to act on their own autonomy.

Protocol

  • The city of Geneva is often labeled as a crime ridden slum by the world, many officers being overwhelmed. As such, officers are not able to conduct large operations on the area and can only enforce crimes that are considered to be large, the most typical form of punishment is a fine.
  • Fines: Fines can be issued out by officers after documenting and processing subjects. A subject will be given a set amount of Earth credits they must pay due within three days, if the subject fails to do so, they will be marked as an enemy to the state and are to be detained immediately to be shipped to an off-world work camp until further notice. Officers are encouraged to be actively checking the files of citizens to ensure that they do not have late fines on them.
  • Firearms: All officers are expected to have weaponry holstered constantly. If entering a crowded building or clearing a building, they may unholster their service weapon, they may only raise it, however once clearing a building. Officers should not enter a crowded building with a raised firearm unless their intent is a detainment of all individuals inside. Officers may raise their firearm when detaining someone. Reckless usage of firearm safety will foresee punishment for officers involved.
Violations

Misdemeanors - Fined 600-800 Earth Credits
Public Intoxication |
Showing to be intoxicated and otherwise inebriated while in a public location that is not inside of a building.
Class B Assault | Fighting with other citizens in public.
Petty Theft | Stealing something deemed to be worth 500 Earth Credits or less.
Trespassing | Trespassing into property owned by other citizens.

Class B Felony - Fined 1000-1500 Earth Credits
Arson | Starting a fire with a malicious intent
Illegal Firearm Possession | Owning a firearm that is two handed and fully automatic. - After prosecuting, strip owner of said firearm.
Fleeing Law Enforcement | Actively making an effort to flee officers from prosecution.
Identity Theft | Posing as citizens/officers/corporation delegates with fake names, ID, or other proof.
Rioting | Being apart of a large group attempting to spark unrest throughout the city.

Class A Felony - Permanent Relocation to an Off-World Work Camp
Class A Assault |
Any assault on corporation delegate personnel.
Class AB Assault | Assault with a deadly weapon/intent to kill that is not an act of self-defense.



Ranking
Captain: The designated leader of the police department in the city, they play a large management role to the organization and are typically seen little in public areas.
Lieutenant: Serving directly under the captain, officers holding this rank are typically seen as some of the other large management figures in the organization and act as enforcers.
Sergeant: NCOs that usually act as minor leadership position holders to help guide those new to the police force.
Corporal: Typically seen as a position that serve as a trial for sergeant, those holding this rank are officers that have shown promise and have established themselves as someone to keep an eye on.
Officer: The basic and most common rank of the police force, men and women holding this rank are the standard ground enforcers for the city of Geneva.

Equipment
Class A Kevlar Vest: A heavy vest capable of stopping most ballistic rounds aimed at the officer's center mass, padding comprised of the same materials is also able to be worn on an officer's knees, thighs, wrists, and shoulders.
Military Grade Tactician Helmet: A metal helmet with a plexi glass visor going down the front of it, the helmet has a built in radio which is accessible by pressing a button on the side. The visor has software allowing an officer to better, and effectively aim easier.

GUIDE STATUS: WORK IN PROGRESS

Feedback is appreciated as I construct it.
 

RaphaelDeFusco

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I'm pretty sure when people voted for an apocalyptic roleplay, they didn't mean Fallout specifically. I think it's mainly people with nostalgia about QZRP/FrundtechRP where there was a sense of creative freedom in regards to what your character could do, along with the horror-themed survival aspect.
 
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CYBERPUNK ALL THE WAY
While I'm not too super keen on that specific lore, as it seems like it looks like it's trying to be gunsmoke (But I won't try to change it if that's what this would be set in stone on). Cyberpunk rp still can be an exciting and more interesting rp than apocalyptic.

Depth:
Cyberpunk roleplay is open for admins or players to inject their own mystery into the mix. Government conspiracies can go far and let investigative and observant players dig deeper to discover something huge. This can lead to dynamic, breaking news stories that might affect an entire nation or something that just changes the investigators life forever.

cyberpunk isn't a set lore or franchise. Fallout has to have a set of lore that happens in every single server. It can be customized, but that generally is a little iffy in the roleplaying community. When you have a "Cyberpunk" server it can literally be anything from a brave new world to Deus Ex, human revolution. A surreal, strange futuristic world that is not pre set by any franchise, but has many that you can pick parts and inspirations from.

Hierarchy:
Obviously with the concepts of corporate ruled megacities and unregulated markets, there's bound to be the brighter people at the top. Those running the real attractive firms will bring in more people, thus becoming more powerful. I, for one mostly enjoy corporate fat cat rp, scheming ways to profit in the urban wasteland, getting into politics to serve private interests and maybe even improve the city.
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Yeah, this can create my aforementioned point as well. ICly produced in depth roleplay that can spark investigative players to look into what the local monopoly is up to.


Enforcers of the law:
We all know that playing dystopian cops with little regard for human rights is fun as shit. This is a hl2rp community. But with the added dimension of humanity and the ability to be crooked and brutal or humane is a new option that opens up so much more law enforcement character roleplay. You'd be able to have a friendly chat over coffee and donuts with a citizen, then the next day tell him to surrender or die in a tense standoff.


Setting:
Even just the setting of massive megacities are an attractive look to people. The massive bright lights and towering skyscrapers beat duststorms usually. And I know more people who would rather live in LA than in some dusty town in Nevada.


So in the end, cyberpunk is just a lot more interesting in my view. It's got plenty of more opportunity to be something mysterious and massive. While fallout is good, running around an empty wasteland and gunning down psychos doesn't seem to provide as much roleplay as brushing shoulders with thugs, super cops and wealthy businessmen in a dense city full of choices.
 
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PrincessKatey

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The huge fallout nerd in says fallout RP would be amazing and could maybe have a vault faction or something to do with the vaults depending on the region we're in
 
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liew

Don't Shoot I'm Too Short
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fallout honestly

but only if it isn't centred around JUST two factions at war with each other, otherwise it'd just be like ww3rp with """"roleplay"""" (aka wasteland dwellers)
 
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Whilt

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Like I mean, I'd like cyberpunk but the one that is proposed is literally HL2RP with a fresh coat of paint.
 
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D

Deleted member 5162

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Eugh, I never liked Cyberpunk RP, its kind of.... Too isolated, too complicated, it feels like you're in HL2RP again, just not on oppression of aliens (If my knowledge doesn't betray me), but in FalloutRP? It'd feel completely different, stranded, alone, in an open, post-apocalyptic world where radiation can do god, knows what.
 

Tzula

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do shadowrun like cyberpunk mixed with fantasy
This or stalker rp tbh.

I've never seen a shadowrun-esque server before and I think I could provide the lore for it if interested.


E:
Did you just make this thread because atlas 5 shut down @Knight
HMMMMMMMM
 
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