Over a decade since they've done anything with their most iconic franchise and they decide to release a new game as a VR-only title, alienating a good majority of their fanbase by locking it behind a bare minimum $1000 paywall for the equipment you need just to play the darn thing lol
centrist time hl2 was a similar situation. peoples’ hardware at the time wasn’t powerful enough to run it and a buncha people had to upgrade the shit outta their shit to be able to play.
Weird. I keep reading about how exclusivity is bad but this is exclusive to a device that costs the same amount as a console not including the cost of the PC capable to run VR...
Or not. I have PC more than capable of running VR and money to buy a headset, I'd rather not waste money on a headset that only has 3 games worth playing.
it's very likely that more games will be released in the future. vr exclusives are really only just starting out.
I'm sure they will be and that's great but right now a single release that has Half-Life in the title isn't enough to warrant expense (especially if you don't have a PC that can run it).
i agree. still, it's nice to see something after all this time. i am excited to see what the game looks like at least.
This is neat. VR games look cool, but I'm still not ready to invest into something as costly as the VR equipment - especially when I might be needing to get a new computer soon. For the worlbuilding aspect, this'll be a great - but otherwise, I'm mostly stoked for Source 2. I've heard it'll be publicized with the release of HL:A, but I haven't seen any concrete sources to such a claim yet - so, I'm cautiously optimistic.
I doubt it'll be exclusive to a specific VR headset, none of them are cheap anyway so it'd be a big mistake to do that.
I have never played a half life game but I love myself some good VR games. I hope that this sets an example for many video game developers on the VR headset and it becomes what Half Life 2 was for video game physics. Can't wait to play it myself.