Grand
out of retirement
- Joined
- Feb 7, 2017
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SECTOR 11: Northern Europe
CITY 375
Aarhus, Denmark.
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Reference Photo - Aarhus, Midtjylland Denmark.
Located in the small Scandinavian country Denmark, the map will be based on the Danish city Aarhus, Midtjylland. Reconstructed into an urban residential city during the aftermath of the 7-hour war. Emphasizing a wide range of residential, commercial, and industrial facilities for inhabitants to utilize.
Although still in development, the map will feature an elaborate three-dimensional skybox, a large plaza-area in the middle of the city, plenty of storefront locations, residential buildings, a reconstructed police-station utilized by overwatch forces, an old and decaying museum, the danish royal theater utilized by Universal Union factions, part of the city harbor, as well as a towering cathedral located in the city center, occupied by overwatch forces- as well as the Civil Authority Board.
While it's not my first map project, nothing has come close to being quite so ambitious. I'll be looking forward to sharing my progress, and also test my mapping capabilities.
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~016-11-2020 - 16-12-2020
RB Facilities 1 & 2~016-11-2020 - 16-12-2020
- Finished Creating Solids and design
- Finished Interior- and exterior texturing
- Needs re-work as to not seem identical.
- Needs Interior design & entities installed
Casino Store
- Finished Creating Solids and design
- Finished Interior- and exterior texturing
- Needs interior design and entities installed
- Needs basement and safe created.
Map perimeter Infrastructure
- Finished Roads
- Filled in leaks
- Finished exterior placeholder buildings for border reference
- Border buildings require unique designs, vertically and horizontally.
- Structure locations marked with no-draw textures
- Requires a shitton of entities, filler structures, and re-texturing
Commercial facility /w storefront
- Finished Creating Solids and design
- Finished exterior- and interior texturing
- Needs interior design and entities installed
- Needs unique store.
Top-floor residential building /w basement
- Finished Creating Solids and design
- Finished texturing
- Finished basement
- Finished alley, & alley access
- Needs interior design and entities installed.
Cohesive roof-top- and alley access point.
- Finished solid design
- Finished texturing
- Connected to a commercial facility
- Connected to the Casino back alley.
- Connected to rooftops ^^
- Needs interior design, decals, and entities.
CAB Cathedral
- Finished massive solid construction and exterior texturing
- Finished interior texturing and design.
- Requires massive combine-tech overhaul.
- Requires interior entities, lighting, and dynamic features (Alarm, etc.)
- Requires exterior combine texturing.
- Requires dynamic access point
- Requires basement/catacombs.
- Maybe requires a clock?
Reconstructed Police Station (Overwatch Forces)
- Location Selected
Old Museum
- Location Selected
Residential Compound /w four connected blocks.
- Location Selected
Residential Compound Two /w Four connected blocks
- Location Selected
Royal Danish Theater (Universal Union Factions)
- Location Selected
Note: The map is currently under development and requires extreme detailing and infrastructural texturing.
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