Very important thing with weight based stuff,
is correct weight for items themselves
no idea how much work THAT is gonna take, to weight check EVERY script item for its correct weight, and when adding new scripts, assigning them weight and stuff
seems quite a system that adds weight on the developer himself, to assign everything its weight in the catalogue is def some work
also, all chars got their inventory full of trinkets that make their rp sometimes,
if that gets limited to weight too, idk whats the benefit from weight based systems, since the whole rp schema is often about moving around, and changing environments, and less about having stashes and storage places, (other than the new system of farming tokens for a container somewhere)
sure if we perhaps had access to basic containers like Clockwork hl2rp had, with basic apartments f2 buy door, so you could offload your food scripts
those that got inventory full of guns, will get access for an auth'd container anyway, so its not their worry to balance weight
so who is it designed to limit? tough to say from my perspective
but i dont see the benefit at all there honestly,
not yet, not until more important prerequisites take place, like even buyable rooms somewhere, so the common bluesuit could offload some scripts if he gets too heavy
ITS A GREAT CONCEPT, but in the current moment its unneeded, without some extras to balance it