Serious HL2RP∞ Screenshot Thread

MaXenzie

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look i'd love to explain myself but this is a screenshot thread and even if i did go into my rationale i'd just be hit with i aint reading allats and people disagreeing with my idea not out of any logical retort but out of the mere suggestion offending their sensibilities

you can't even say the non-RP format of conflict resolution is antithetical to a RP server without some moron saying they like joining the RP server to play team deathmatch
 
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Señor Jaggles

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look i'd love to explain myself but this is a screenshot thread and even if i did go into my rationale i'd just be hit with i aint reading allats and people disagreeing with my idea not out of any logical retort but out of the mere suggestion offending their sensibilities

you can't even say the non-RP format of conflict resolution is antithetical to a RP server without some moron saying they like joining the RP server to play team deathmatch

fair enough, i'm just saying it was tried then, it was born out of the player's will and story leading up to that point, and it still went wrong
 
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MaXenzie

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fair enough, i'm just saying it was tried then, it was born out of the player's will and story leading up to that point, and it still went wrong

i tend not to use neb's own history as precedent for anything

far too many factors to consider beyond one particular thing.

City of the Dead is never used as an argument against running events or events with key NPC characters, because there was so much going on that you can't wholly blame one thing.

everything is the sum of its parts
 

Tinbe

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that went down great during Red Letter Day
The guy who yelled "Thanos car" during that time would then go on to create some of the most memorable characters across Helix iterations, I think we can expect at least a little better of an average nebhead when pulling up such old data.
 
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Señor Jaggles

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The guy who yelled "Thanos car" during that time would then go on to create some of the most memorable characters across Helix iterations, I think we can expect at least a little better of an average nebhead when pulling up such old data.

See the problem is not that the same people will do it, but others who come after

After all there are people who still have a deeply rooted sense of competition
 
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MaXenzie

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See the problem is not that the same people will do it, but others who come after

After all there are people who still have a deeply rooted sense of competition

the "fuck you got mine" attitude on neb has been there for a long long time

unless the server starts making radical changes to combat that (and yes it will scare off players, there's no easy way to rip that bandaid off) then we will forever be dealing with complaints about how cops act, or how certain situations went down, or how a S2K fight was bullshit because of lag, etc, etc.
 
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Isuckatgaming

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The guy who yelled "Thanos car" during that time would then go on to create some of the most memorable characters across Helix iterations, I think we can expect at least a little better of an average nebhead when pulling up such old data.

just because he went on to create memorale characters doesnt wash out the fact that he did some stupid ass shit

i will never let him live it down

years from know when this site is gone he will receive yearly reminders in the mail
 
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Señor Jaggles

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just because he went on to create memorale characters doesnt wash out the fact that he did some stupid ass shit

i will never let him live it down

years from know when this site is gone he will receive yearly reminders in the mail

reminders is a weird name for pipebombs but i guess kids nowadays have odd words for everything
 
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Aspect™

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You can't make everyone happy in this gamemode no matter how hard you try. I'm experiencing that myself, now. Just pick a side and deal with the other side's backlash as best you can, imo.
 
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Ond

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You can't make everyone happy in this gamemode no matter how hard you try. I'm experiencing that myself, now. Just pick a side and deal with the other side's backlash as best you can, imo.
There wouldn’t be another side’s backlash to face if you just made it a PvE type deal (admin controlled opposition)
 
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personally not a huge pve fan for the sole reason that long running settings easily create a monoculture where everyone's trying to become The Greatest Killer/Leader vs The Admin-Controlled Opposition instead of doing varied characters

but then that already happens in the current iteration anyway so meh
 
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Rabid

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Accusations of admin bias are a lot harder to shake when you are the ones responsible for putting every event character/NPC against the players.

I've had more than one situation where, because players lost against event actors or NPC's, they jump to claiming bias or that it was a scripted loss. It isn't remotely fun to deal with because literally nothing you say can convince people otherwise when they know staff are responsible for absolutely everything they come up against.
 
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Accusations of admin bias are a lot harder to shake when you are the ones responsible for putting every event character/NPC against the players.

I've had more than one situation where, because players lost against event actors or NPC's, they jump to claiming bias or that it was a scripted loss. It isn't remotely fun to deal with because literally nothing you say can convince people otherwise when they know staff are responsible for absolutely everything they come up against.


the magic combo of basing your setting around fighting/overcoming something (so players only anticipate victory) + playerbase large enough to make mutual trust a very fragile thing

its easier with NPCs since they have fixed movement/damage values but someone eventually complains about the spawn rate anyway. or sometimes you try to railroad the players into 'losing' for a more interesting story but then the leadership elements get mocked IC for showing "incompetence" / demoted (through no fault of the event runner) and that's very unfair and their only defense against it is to pass the blame onto staff

at least losing in pvp means you got out-csgo'd in a tangible way (roll system also works here), and maybe its a slightly better alternative to complain about faction mechanics of the other side
 
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MaXenzie

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its easier with NPCs since they have fixed movement/damage values but someone eventually complains about the spawn rate anyway. or sometimes you try to railroad the players into 'losing' for a more interesting story but then the leadership elements get mocked IC for showing "incompetence" / demoted (through no fault of the event runner) and that's very unfair and their only defense against it is to pass the blame onto staff

no you wouldnt be S2King the NPCs

NPCs in this case is more "admin-ran characters" like enemy OTA or villains

not 30 antlions spawned on a beach
 
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no you wouldnt be S2King the NPCs

NPCs in this case is more "admin-ran characters" like enemy OTA or villains

not 30 antlions spawned on a beach

nah i know what you meant im just saying in reference to what @Rabid brought up that its easier to dodge the bias problem with actual NPCs compared to admin characters

it is what it is though, definitely would be a good deal less toxic than pvp in either case
 
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MaXenzie

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nah i know what you meant im just saying in reference to what @Rabid brought up that its easier to dodge the bias problem with actual NPCs compared to admin characters

it is what it is though, definitely would be a good deal less toxic than pvp in either case

maybe its my D&Dness coming through, but imo if you dont have trust in the admin (the DM equivalent) then you have nothing

if you cant trust the storyteller to tell a good story, there has been a fundamental and monumental fuckup somewhere along the line
 
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