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- Aug 18, 2017
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City 15 is currently in hold for the time being, a new map being built in it's place which I hope to have finished in a reasonable amount of time.
I never really thought I'd be making a thread for this map on this community, but seeing as it's the largest community for Half-Life 2 Roleplay that is mainly English speaking, I thought it'd be a nice chance to get some feedback and ideas that could possibly be put into the map. This map originally had a thread on Cloud Sixteen, but that forum has sort of died and anyone that was making suggestions on there no longer browses the forum. With that turn of events, I decided one of my better courses of action was to make a thread on here for this community to see.
I saw that there was another map thread on here that's City 9. City 9 and my map are two different animals, but I think that guy's work is pretty cool, and it takes some patience for sure to do all of that custom brushwork (in my opinion, the map really needs a modeler because not all detailed brushwork that isn't general world geometry isn't that pretty with Hammer) but that's besides the point.
This has been in development for a while, but it's finally closing in on it's final days where I'll soon be releasing version one of the map (the first playable) version of the map. Anyways, let me get on with some formal stuff.
City 15 was a project originally lead and designed by Saints Sasha a few years ago, if you don't know what City 15 is yet, it's a Half-Life 2 roleplay map that set out to be more authentic, prettier, and sensible than roleplay maps that were out and are out at this time. The map is set in Ukraine, and is very Eastern-European (we know this isn't the most "original" setting for a Half-Life 2 Roleplay map, but Sasha lived in Ukraine, and this map was already being made before Eastern-Euro was "uncool").
I'm going to be posting general changelogs and updates here, as well as on Cloud Sixteen at the same times, so if you browse both of these forums I'm sorry for repetitive posts.
There's so much to City 15, at this current stage major areas are currently being reworked and polished for a final build. Here's some initial screenshots!
*Some of these areas are subject to major change, and some can look completely different upon release*
Some of these images aren't up to date, but I just wanted to show history.
I'll be showing and going into detail about the current stage of the map soon.
[doublepost=1505161352][/doublepost]Feel free to ask ANY questions you'd like or put in any suggestions you might wanna see in the map, it's much appreciated!
I saw that there was another map thread on here that's City 9. City 9 and my map are two different animals, but I think that guy's work is pretty cool, and it takes some patience for sure to do all of that custom brushwork (in my opinion, the map really needs a modeler because not all detailed brushwork that isn't general world geometry isn't that pretty with Hammer) but that's besides the point.
This has been in development for a while, but it's finally closing in on it's final days where I'll soon be releasing version one of the map (the first playable) version of the map. Anyways, let me get on with some formal stuff.
City 15 was a project originally lead and designed by Saints Sasha a few years ago, if you don't know what City 15 is yet, it's a Half-Life 2 roleplay map that set out to be more authentic, prettier, and sensible than roleplay maps that were out and are out at this time. The map is set in Ukraine, and is very Eastern-European (we know this isn't the most "original" setting for a Half-Life 2 Roleplay map, but Sasha lived in Ukraine, and this map was already being made before Eastern-Euro was "uncool").
I'm going to be posting general changelogs and updates here, as well as on Cloud Sixteen at the same times, so if you browse both of these forums I'm sorry for repetitive posts.
There's so much to City 15, at this current stage major areas are currently being reworked and polished for a final build. Here's some initial screenshots!
*Some of these areas are subject to major change, and some can look completely different upon release*
Some of these images aren't up to date, but I just wanted to show history.
I'll be showing and going into detail about the current stage of the map soon.
[doublepost=1505161352][/doublepost]Feel free to ask ANY questions you'd like or put in any suggestions you might wanna see in the map, it's much appreciated!
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