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Isuckatgaming
Isuckatgaming
it'd be pretty shit ngl

except for head staff they'd obviously be OP legendaries
Isuckatgaming
Isuckatgaming
what's this robot knight you're referring to what's it stats
MaXenzie
MaXenzie
brb
Isuckatgaming
Isuckatgaming
okay your card is insanely overpowered
MaXenzie
MaXenzie
nahhhhhhh


imagine if all of those 3 damage's hit u
Isuckatgaming
Isuckatgaming
yeah but that doesn't matter if you suddenly turn your entire board of small minions into 6/6s which will kill the opponent next turn unless it's mage or control warrior with insane armor stack

then again you can't spam out minions and then play this on the same turn so it might not be that bad
MaXenzie
MaXenzie
i mean its not overpowered if you spam out minions and the opponent makes the read

"huh he just sent out like 7 1/1's

must have a transforming card"
Isuckatgaming
Isuckatgaming
yeah ik but unless he has a way to clear that entire board or his own minions it's basically GG

and it doesn't even have to be 7 of them, just 2 additional minions and you get 24/24 worth of stats on the board in one turn
MaXenzie
MaXenzie
hmmm

what if odd was a magic and not a minion
Isuckatgaming
Isuckatgaming
if it was a spell instead of a 12/12 minion then i think it would be in line, but probably wouldn't see play, at least not in warrior
MaXenzie
MaXenzie
what about mage
Isuckatgaming
Isuckatgaming
mage has enough finishers and good spells already, wouldn't be space for it
MaXenzie
MaXenzie
druid lmao
Isuckatgaming
Isuckatgaming
i mean, it could maybe fit in pre-nerf token druid as they could play some small minions and then innervate back the lost mana to play the spell in the same turn

but with the innervate nerfs it prob wouldn't happen

honestly it might be good as a shaman/paladin card but both of them have disappeared from the earth with the exception of murlocadin
MaXenzie
MaXenzie
tfw i make a good hearthstone card
Isuckatgaming
Isuckatgaming
i wouldn't say good, i said it *might*be good

the problem with it is that you need to flood the board like an aggro deck, but the cost is 10 when most aggro decks end their mana curve on 4/5

i say it might be good in paladin and shaman because they can keep producing minions and have spells/minions that generate more minions, but again you have the problem of tempo and 10 mana spells
Isuckatgaming
Isuckatgaming
there's a reason so few 10 mana cards are played, it's because it takes an entire turn, so it needs a significant effect (see: Ultimate Infestation)
shibe
shibe
add a p to the table

p deals 3 damage and has 2 lives