Suggestion Add a way to check the health of people when you have the M flag

Simman102

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Suggestion: Add a, perhaps command, or perhaps a press E and "assess injuries" in the menu that pops up, or something of the sort (though I do think the E option is more intuitive) that allows to read the health of a character if you have the M flag.
Why it would be worth adding: Expands the usefulness of the M flag AND allows to determine which script is the best to use - I don't want to ask people "hey how much health are you missing" in LOOC every time, it's awkward.
Necessary content:
nah
 
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'77 East

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any menu based off using E is just going to create problems in gunfights

better if it's just a command
 
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Simman102

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any menu based off using E is just going to create problems in gunfights
I don't see how, considering the ruleset mandates healing to be fully roleplayed anyway
Press E, click the right option, get a pop-up in chat stating the health (or maybe a rough amount, like 01-10, 11-20, ..., 91-99, fully healed ranges)
 

Ron

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Could also have it to where if you have M flags instead of saying "They look critically injured" under their nameplate and description it gives a more precise readout of their HP
 
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OskarDemus

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I think a command will be slightly discouraging to new players, so when pressing E you should be able to "Triage" the person you are looking at and the accuracy of your "Triage" will be dependent on whether you have the M flag or even your level in medical knowledge
 
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Gary

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Thinking the best way would just be to display a character's HP next to the injury state "Healthy", "
Slightly Injured" etc

Healthy (50/100 HP)
Healthy (50%)

or something like that

Also think adding if they are currently treated would be nice, but not sure how to incorporate all of that extra detail

M flags will end up seeing, one way or another though
 

STUCK IN A CAKE

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Thinking the best way would just be to display a character's HP next to the injury state "Healthy", "
Slightly Injured" etc

Healthy (50/100 HP)
Healthy (50%)

or something like that

Also think adding if they are currently treated would be nice, but not sure how to incorporate all of that extra detail

M flags will end up seeing, one way or another though
Just replace the text to 'Healing' if they're under the effects of a med script

So you walk up to someone, as a medic, and you see ['Critically Wounded' (22/100)]. You apply the medical script and then it switches to ['Healing' (23/100) MEDICAL NLR 15:00]


edit: Speaking of which, the medical NLR timer that M flag gamers can see already kindof tells them if they've been healed.
 
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Thinking the best way would just be to display a character's HP next to the injury state "Healthy", "
Slightly Injured" etc

Healthy (50/100 HP)
Healthy (50%)

or something like that

Also think adding if they are currently treated would be nice, but not sure how to incorporate all of that extra detail

M flags will end up seeing, one way or another though
I believe in you
 

Jake

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Bring back the old WW3RP injure system we had a few years back, It was very comfy and combat effective when applying first aid