the same was probably said about ww3 and hl2 rp, would easily become boring after some time considering it would just be patrol v patrol and rebels vs cops but it didntthe scp rp we all know would easily become boring after just some time considering we would be cramped in the same containment site and the cell rp would become stale
it's just not worth the work and the time at all, and the only chance it may have is if we consider an apocalyptic world where a massive breach happened and the foundation had to do shit about it, that would be a whole different story
the same was probably said about ww3 and hl2 rp, would easily become boring after some time considering it would just be patrol v patrol and rebels vs cops but it didnt
scp rp is tarnished as a result of the multitude of dark rp themed servers, breaches under a cw/ns setting would be very uncommon, and people would be driven(even class d's) by the goal of ranking up and obtaining new roles, be it scp, researcher or security guardYou clearly have more freedom and rp possibilities in both hl2 and ww3 without as many map restrictions as the same scp site map, and there would be gameplay wise problems considering the same cell rp with occasional breaches over and over again
scp rp is tarnished as a result of the multitude of dark rp themed servers, breaches under a cw/ns setting would be very uncommon, and people would be driven(even class d's) by the goal of ranking up and obtaining new roles, be it scp, researcher or security guard
No one wanted it tbh so I stopped.@SleepyMode is working on this, last I checked.
I really want to have an SCP:RP as a one-day event type thing tbh x