23.02β
"here's me thinking I'd keep myself organised with the changelogs edition"
Weapons - @Pyromancer
- Added G36A1, G36K-SD and OP-SKS
- Added SLAM mines
- Fixed incorrect item name for the Vityaz
Ammunition
- Rounds can now be loaded directly
- Round stacks have been changed to be predictable (2 * box size)
- Rounds now show what their caliber is on the item
- Renamed old items to their calibers (such as Pistol Rounds)
Damage
- Limb and stomach shots now deal more damage than previously
Medical - @Appetite Ruining Kebab
- Added new Vortigaunt medical items
Crafting (Part II)
- All players now have 'A' flag
- Reworked ammunition crafts to be more in line with current iteration, also moved to 'F' flag
- Added more breakdown recipes
- Removed outdated recipes
- A lot of crafting materials are now stackable
- Reworked crafting recipe registration to be more dynamic (dev quality of life)
HUD
- Added the beta HUD toggleable in the settings
Combine
- Combine visor now shoulds health and armor values when looking at other civil protection
- TAC-3 is now the default channel when loading a civil protection character
- Removed /d from non-EOW Transhumans
Suit Descriptions
- Added an 'Override Description' option which will allow for a second description when wearing an anonymous uniform
Bug Fixes
- Morphine no longer lowers health after dying
- Removed the ability to change attachments through TFA keybinds
- Fixed an issue that prevents food from being consumed in singles
- Fixed most pac uniqueID collision errors in console
- Fixed pac error when first joining the server
Performance
- Micro-optimised a pretty performance heavy function when players are running
Some changes already live, some changes will be live at 3pm