Kafe
Level Design nomad
- Joined
- Apr 26, 2016
- Messages
- 7,751
- Nebulae
- 21,496
I've done a lot of projects, lot of them died before release and may never see the light of day, in their playable form at least. Here is a gallery of unreleased (or unfinished) projects
Some may come back from the dead when I figure out something to do with them.
HL2 (maps killed for boring layouts or poor gameplay, or were just scripting tests)
Gmod (or any unspecific source map)
Day of infamy (Marino, almost finished map, currently on hiatus due to gameplay problems)
Fallout 4 (Scum of the commonwealth, released but unfinished. GECK editor is broken on this monitor)
Team fortress (Boring gameplay or given up due to scripting hell)
Black mesa (Files lost after cleaning hard drive)
CSGO (This one actually released for a week. I pulled it down because it was legendary in how shit it was)
Some may come back from the dead when I figure out something to do with them.
HL2 (maps killed for boring layouts or poor gameplay, or were just scripting tests)
Gmod (or any unspecific source map)
Day of infamy (Marino, almost finished map, currently on hiatus due to gameplay problems)
Fallout 4 (Scum of the commonwealth, released but unfinished. GECK editor is broken on this monitor)
Team fortress (Boring gameplay or given up due to scripting hell)
Black mesa (Files lost after cleaning hard drive)
CSGO (This one actually released for a week. I pulled it down because it was legendary in how shit it was)
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