Bug Incorrect armor value on HUD if number is above unknown threhold

Tinbe

Molecule
Joined
Apr 26, 2016
Messages
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Nebulae
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Priority: Low-Medium
Description: Characters that naturally spawn with a large pool of armor (more than OTA armor I think?) do not display said armor value correctly. I could only acquire proof with the Wild Xenians whitelist (wherein default class aka Armored Grunt has 250 armor) at my disposal, but people with access to OTA and Synth characters can corroborate further.
Steps to reproduce:
Have a character that by default spawns with more than 100 armor.
Additional notes:
Screenshot of me figuring this out with the assistance of @Laura, whose adminvision helped see the actual numbers.
For reference, look to the blue bar at the top-left of the screenshot - followed by Laura's assessment on bottom-left.
4FF94D6D994A7748C43D2B445E9A7E237B8AE340
 
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