models randomly disappearing on the new map?

ddæ

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Apr 26, 2016
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basically, i've verified my game cache 4 times, uninstalled and reinstalled all of my workshop, leaving only the hl2rp necessities, and i still get this problem?

basically after a time, character models disappear and all that is left is their floating equipment.
this shows up in console;

cw_gear[4625]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[4625]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
cw_gear[1099]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[1099]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
cw_gear[1164]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[1164]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
cw_gear[2220]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[2220]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
cw_gear[1213]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[1213]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
cw_gear[2373]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[2373]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
cw_gear[4625]:SetPos( nan nan -nan(ind) ): Ignoring unreasonable position.
cw_gear[4625]:SetAngles( nan nan 0.000000 ): Ignoring unreasonable angles.
so on and so forth

please help gamers
 

Ond

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Apr 27, 2016
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Do record 1;stop in console and it fixes itself

Everything should disappear when you tab out, yeah?
 

ddæ

`impulse-approved
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Apr 26, 2016
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ye ok then the record 1;stop thing should fix it

it happens to me as well but it only takes like 2 seconds to fix so its no issue
safe

is it something to do with the map? for the life of me this never happened on any other map that neb's ever went on
 

Tzula

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Sep 7, 2016
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It's started to happen a lot more often if that matters.