Completed [Competition] Art of The Week

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Dicknose

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giphy.gif


Idk I didn't have the motivation to create something extraordinary.
 

lemon

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You're late

@liew, a really nice movie scene you got inspiration from. It honestly doesn't look bad, except for two things: first off, the market looks very empty, nobody is there to run off and act scared, just these three gentlemen. Second thing is about the gentlemen I mentioned, except for the Don, the two guys shooting doesn't seem to be moving at all. They look as if they'd stand in that place for a while now, waiting with their guns out, which doesn't really fit in with how this whole scene was a quick hit and run. Not much more than that, everything else looks fine to me. Not bad at all man

@ConstantDisplay, well, to be quite frank, there isn't much happening here. I can only compliment how the water looks, but that's about it. To sum it up in one word: dull, exactly nothing here catches an eye. Technically though, it's not bad, I kinda like the lighting here, very nice, soft shadows. Not bad, but not good either

Same goes for the second one, although I like it more. It lacks of lighting, but I find it climatic and nicely done. It's just these panels on both horizontal sides that take too much attention without being significant, and that's because of their bright colors. Neat work anyway tho


@Dicknose, a very simple, but quite nice to look at gif. It could honestly be a great avatar if you'd somehow loop it perfectly and fix the picture size to be in proper proportions. I like it

@Slim, I understand it's supposed to portray one of HL2RP events you did, but I sadly haven't really saw it. Having that being said, another thing that bothers me, is how there's literally no lighting whatsoever. I really don't know what to think about this one, since I just don't understand it. Idk

@John McRee, I don't quite get it, but I think I have a rough idea. The scene isn't masterfully lit, but it isn't shabby either, with a nice mix of bright and dark colors. Not much else to it though, but it's a good start for someone to get into posing. I direct you to our guides here, you'll get much more info from them, than from here. One question though, what is this map?

@RGB, ye

@Danny, ye


Hey, the winners:

@Piggo and @CloudBucket on the first place

You're honestly being @Erkor 2.0 here @Piggo. Also, how did you did that water spash effect?
@CloudBucket, I really like how technically simple, yet visually complex this one is. I like this one a lot

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@Cavity gets a thing too, just in silver

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Sil

jus one more fing
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@John McRee, I don't quite get it, but I think I have a rough idea. The scene isn't masterfully lit, but it isn't shabby either, with a nice mix of bright and dark colors. Not much else to it though, but it's a good start for someone to get into posing. I direct you to our guides here, you'll get much more info from them, than from here. One question though, what is this map?
The map's rp_caldern_updated (https://steamcommunity.com/sharedfiles/filedetails/?id=879162607&searchtext=caldern)
 
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ddæ

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i think your primary issue is the framing and depth to your pictures.

your posing is very good, facial expressions are on and off but i think a big no no, at least personally, is not to use the cinematic borders that are seen at the top and bottom of a screen - as well as no dutch angles.

you really want good composition, to make your framing to feel intentional yet natural. think of the staple technique of wes anderson and how all his shots are composed to be central and symmetrical, or the feeling of alienation seen within dante spinotti's and michael mann's work on Heat through their use of wide lenses to show everything and then something more - to create a large scope with a focus.

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notice how everything is framed with intention, the style is evident and doesn't falter throughout multiple different shots; try and go for this style, i really love it. complexity can be added or lessened dependent on what you want to go for, but i think this can help for a good starting point.
 

lemon

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Wow not even a review.
It's because I'm not good with sketching, so I can't really give you any valid tips and because it looks so good to me, that I have nothing to complain about
 
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