Frundtech RP question

Goopy

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tbh maybe it could work again? Like changed massively though.

Firstly, change the world.
The CASTOR virus got released, but how did it release? In (gonna kms for this) the Maze Runner books, a large solar flare threw the world into chaos, and then released the virus. Work with something like that, allow creative freedom to change the weather and atmosphere from calm and tranquil in one moment, to sand-storms that can rip you apart.

Secondly, change the Mutations.
Mutations don't need to be removed for player characters, they need to change from SUPER POWERS to Mutations.
Controlling Blood? Sure. Controlling other peoples blood? No thank you, that's not a mutation.
The applicant should get logical reasoning behind it.
Let's look at healing others for example.
You could argue the mutant shoots a stream of cells from their skin, automatically grafting it onto their target, which regenerates quickly.
Black hole manipulation? Teleportation? Water Manipulation? Can't explain that, and that's because they're super powers. Make sure the power originates from the body of the mutant. More so, what Not-LP/Neb FTRP done regarding I think an offering/sacrifice system seemed niche and cool.

Thirdly, give power to player-driven conflict.
Allow players to play feral mutants. Largely mutated bodily, maybe turned into behemoths with a multitude of tentacles coming from their back, or someone with a tentacle arm that drags their victims into a sword. Allow them to play these types of things, give interest outside of events.

Finally, as a community our events have improved.
Look at HL2RP, have a system like that but for FTRP.

Thanks for coming to my FrundTed talk.

Also stop with the exclusive circle jerk that was abundant through pretty much each iteration.

obv it'll never come back but yuno
 
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Erkor

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Allow players to play feral mutants. Largely mutated bodily, maybe turned into behemoths with a multitude of tentacles coming from their back, or someone with a tentacle arm that drags their victims into a sword. Allow them to play these types of things, give interest outside of events.
supermutant

i want it
 

Dr Heckyll

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I've spoken to @GenericPlayer about this, but any post-apocalyptic thing needs a real power struggle and conflict

In our talk, we discussed how Frundtech shouldn't be stalker-esque factions focused, but a real power struggle over a town, with frundtech dropping in ocasionally to do their evil science stuff by conspiring against their enemies, and the whole town thing being supported by a system of territorial based resource extraction
 
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maga

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I've spoken to @GenericPlayer about this, but any post-apocalyptic thing needs a real power struggle and conflict

In our talk, we discussed how Frundtech shouldn't be stalker-esque factions focused, but a real power struggle over a town, with frundtech dropping in ocasionally to do their evil science stuff by conspiring against their enemies, and the whole town thing being supported by a system of territorial based resource extraction

hey bro chester's frundtech did have that

raw uncut roleplay @Chester

infact so much so that I would say that it was the main point of the server before the map change
 
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Knight

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PEGG LEGG

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Frundtech can't work as a grimdark faggot roleplay. It needs to be a neo-wild west game mode, and more power has to be given power to the players to have drive. Last two times everything was too dependent on Administration. Keep Frundtech the OP evil X-men though. They're the unstoppable boogeyman.
 
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Tinbe

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The CASTOR virus got released
Work with something like
large solar flare
How would a manmade virus be spread due to the effects of a celestial entity? Unless it's something like everybody's already "infected", but UV radiation can cause the dormant virus to be activated and mutate in random manner, with some people less affected than others. If you meant that, then... that's actually an interesting idea.
they need to change from SUPER POWERS to Mutations
It's similar to how X-Men are called mutants. However, I do agree that they should be less superpowery, but it can be a grey area on what constitutes as a passable mutant ability and what's a flatout superhero power. Hell, the very first mutant I saw on the very first FTRP server I attended could throw fireballs when the mutant rules themselves stated magic powers like fireball-throwing was not allowed.

Whoever would be mutant faction lead would probably always be scrutinized, because different people have different perceptions on what is and isn't fine. And because difference between accepting or denying a mutant app can have extreme consequences along time, this can spark up a fair bit of drama. Astro's mutant bullshittery on offshoot FTRP is one great example.
 

Dr Heckyll

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I just find the american setting weird, like how would you contain that disease on the american mainland?

at least make it an island or a peninsula or something
 

MaXenzie

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I just find the american setting weird, like how would you contain that disease on the american mainland?

at least make it an island or a peninsula or something

set it in scotland
 

Tinbe

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I just find the american setting weird, like how would you contain that disease on the american mainland?

at least make it an island or a peninsula or something
Because an easy access to a variety of Gmod maps that are - or could be - set in USA. I'd also say it's because of the justification to have plentiful guns, but I would lie based on how scarce firearms could be from my memory of post-LP FTRP versions.
 
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Dr.Towers

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It's similar to how X-Men are called mutants. However, I do agree that they should be less superpowery, but it can be a grey area on what constitutes as a passable mutant ability and what's a flatout superhero power. Hell, the very first mutant I saw on the very first FTRP server I attended could throw fireballs when the mutant rules themselves stated magic powers like fireball-throwing was not allowed.

How about this: mutation powers should be physically possible
 
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Goopy

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How would a manmade virus be spread due to the effects of a celestial entity? Unless it's something like everybody's already "infected", but UV radiation can cause the dormant virus to be activated and mutate in random manner, with some people less affected than others. If you meant that, then... that's actually an interesting idea.

It's similar to how X-Men are called mutants. However, I do agree that they should be less superpowery, but it can be a grey area on what constitutes as a passable mutant ability and what's a flatout superhero power. Hell, the very first mutant I saw on the very first FTRP server I attended could throw fireballs when the mutant rules themselves stated magic powers like fireball-throwing was not allowed.

Whoever would be mutant faction lead would probably always be scrutinized, because different people have different perceptions on what is and isn't fine. And because difference between accepting or denying a mutant app can have extreme consequences along time, this can spark up a fair bit of drama. Astro's mutant bullshittery on offshoot FTRP is one great example.

1)
The way the Maze Runner sets it up, is there was two catastrophic events, with the second being caused by the first.
Essentially, the virus was under development, not for public or even private use, but to push medical and biological/chemical knowledge iirc (I don't remember the plan for it), however when the Solar Flares happened the world got thrown into chaos due to other events that followed as a result (such as flooding of some areas, desertion of others) and in this chaos, the virus was accidentally released. The virus obviously spread through other means later on in the apocalypse, such as groups weaponizing it and attacking settlements that was away from the virus. But the catastrophe didn't cause the virus, the virus was released from the catastrophe.

2)
The person should find a logical way to make the mutation make sense. Along with what Dr.Towers said it should be somewhat physically possible and more-so originate from the body of the person. An idea I had, which you could argue tip-toes super powery, but at the very time is very much a mutation is self dilution.
The mutant would have the ability to dilute their body to ways where their existence lessens, and realities grip on them lessens. Allowing them for lesser-sense of gravity along with lower tangibility so the ability to walk through objects. This originates from the body, you can make it logically make sense as a mutation. Or like I exampled with repetitive healing. But how do you control someone else's blood? How do you control gravity? How do you control black holes?

3) I'm talking less about the Mutant Faction leaders, more about Frund-Sec faction leaders. But there was some circle-jerk behavior for Mutant Faction leaders too.