Piggo
Electron
- Joined
- Jan 24, 2018
- Messages
- 513
- Nebulae
- 680
daz right good 'innit, fanks famI love your 40K Artwork Piggo.
I don't practice, I just do pics and i've got better over time. Thats the only way to do it imoHow do you practice? Any tips? I'd like to try my hand at this but could never get far, it's so intimidating.
I don't practice, I just do pics and i've got better over time. Thats the only way to do it imo
Use Gmod first, never start with SFM. Ignore SFM tards who are like WOW DUDE BRO WORKED FINE FOR ME because SFM is a fickle program with very stupid ways of using it. Gmod will teach you the basics of making a scene that will make using SFM miles easier.
If you *really* want to use SFM first be my guest and feel free to ask me about issues because fuck me theres loads of them
Pretty much just as piggo says, SFM is not recommended for beginners. SFM can crash quite often, so much that I need an autosave plugin to save every 3 minutes. If you want to use SFM, only do it if you really wish to animate or you're experienced enough and can handle frequent crashes. SFM also has certain limitations and issues that GMod doesn't.
you're lucky, in the 1201 hours that I've used sfm, sfm has crashed atleast 100+ times. there's also light limitations where only 8 lights can have shadowed, etc. In general, GMod is much better for creating artwork with phenomenal lighting that there's an entire dedicated document to doing it. SFM takes a lot of skill to reach the desirable lighting past 8 shadowed lightsmy sfm has crashed a grand total of once in the 600 hours i've used it
its got issues and limitations but most of those issues are "its harder to get certain props and models" and "point lights need to be made manually"
you're lucky, in the 1201 hours that I've used sfm, sfm has crashed atleast 100+ times. there's also light limitations where only 8 lights can have shadowed, etc. In general, GMod is much better for creating artwork with phenomenal lighting that there's an entire dedicated document to doing it. SFM takes a lot of skill to reach the desirable lighting past 8 shadowed lights
My issues with it are the fact that to a beginner any issues you encounter are far harder to back away frommy sfm has crashed a grand total of once in the 600 hours i've used it
its got issues and limitations but most of those issues are "its harder to get certain props and models" and "point lights need to be made manually"
How do you practice? Any tips? I'd like to try my hand at this but could never get far, it's so intimidating.