Completed [Competition] Art of The Week

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slick

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dug up very old art project for school and found some bombs, gonna drop some in the weeks to come
ec6a8c4eec.jpg
punished fruitguy
 
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Dicknose

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B73AAC749A5322575BA0D339504AC5C7C4B40DEF

imma polish this up, SFM was just lagging like a bitch
[doublepost=1554971880][/doublepost]I straight up had a hard time moving a light because of the F P S D r o p
 
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liew

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nah come on Gmod would lag the fuck out here when using lamps
i mean not really?

there's never any situation where it's lagged for me, even using like 10 lamps
 

Piggo

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the best part of gmod is searching for a prop and crashing your game mid pose

or spawning a prop and crashing your game

or literally doing nothing and the game crashing anyway

fuck gmod
I've never had this and SFM has crashed the most for me

Vastly depends on different PCs
[doublepost=1554982292][/doublepost]
i mean not really?

there's never any situation where it's lagged for me, even using like 10 lamps
What quality are you shadows? Are you using just normal lamps, using any CODWW2 models or anything similar?
 
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liew

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I've never had this and SFM has crashed the most for me

Vastly depends on different PCs
[doublepost=1554982292][/doublepost]
What quality are you shadows? Are you using just normal lamps, using any CODWW2 models or anything similar?
idk i use soft lamps and use whatever models i can find

it has only ever crashed once and that's when i tried to load the legacy folder which even warns you that when loading it the game may become unstable

y'all are complaining gmod's bad but it's really the superior platform when u want to do big scenebuilds with lots of lights
 

MaXenzie

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both gmod and sfm crash like fuck

deal with it lmao

B73AAC749A5322575BA0D339504AC5C7C4B40DEF

imma polish this up, SFM was just lagging like a bitch
[doublepost=1554971880][/doublepost]I straight up had a hard time moving a light because of the F P S D r o p

real talk you need to improve the lighting imo
it looks like a parallel world where shadows dont exist
 
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Anleus

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B73AAC749A5322575BA0D339504AC5C7C4B40DEF

imma polish this up, SFM was just lagging like a bitch
[doublepost=1554971880][/doublepost]I straight up had a hard time moving a light because of the F P S D r o p
Also that road though.. you wanna turn on anisotropic for SFM otherwise your textures are gonna look ass
You have to do that manually tho through the Nvidia control panel and then 3D program settings
If you got an AMD gpu then good luck with that...

Alternatively add some misc props on the road to cover up bad texture resolutions, like trash, barricades, debris etc
The more shit you put in your scene, the better. It actually does make a difference.

E: a comment on the lighting - I think you used a scene where there's global illumination? like where there's light in the actual map that makes everything bright, so that you can't control the shadows etc with your own lighting
Use those dark hugebox maps you can find in the SFM workshops where it's pitch black, then spam like 29482849 light sources in your map and it will look much better

(oops did I just do cuntcake's job?..)
 
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MaXenzie

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Also that road though.. you wanna turn on anisotropic for SFM otherwise your textures are gonna look ass
You have to do that manually tho through the Nvidia control panel and then 3D program settings

PM me a guide on how to do that
 
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