-The shooting and movement are floaty at best, unsatisfying at worst.
-The driving is bad. Like, really bad. Thought Watch Dogs had bad car physics? Watch your car float down mountains, barely make impact with the ground, and generally react like a floating turd with wheels.
-The dialogue. While not the main reason this game is bad, the wooden and crappy delivery is the cherry on the shit0 sundae.
-Bugs. Lots of them. Things glitch and spaz out when you shoot them, characters will glitch through objects when shot.
This game is a lot of things.
-----------------------------------
It's like GTA V, except the cities, snug vehicle controls, extensive customization and player population.
It's like Titanfall, except the polished PvE and PvP content.
It's like Borderlands, except the 'actual' variety of guns.
It's like Splinter Cell, except the AI is an aimbotting, snap-shooting mess on anything above normal difficulty.
It's like Watch Dogs, except instead of "smoothly" transitioning players between singleplayer and multiplayer, you are instead yanked back and forth in the form of obnoxious loading screens.
It's like the Just Cause series, except instead of getting around by having actual fun with the in-game, your primary means of travel will be by teleporting with fast travel. Including warping directly to your teammates while praying for your life that the short car rides you are forced to have doesn't spontaneously skid off the road into a random boulder or glitch you through the ground whilst you effortlessly chug yourself up a 90 degree mountain in a 70 year old rusty van.
It's like Sleeping Dogs, except instead of having an intriguing and borderline alternative story where you choose your actions and pick a side with consequences, you're instead force-fed the most obnoxious, generic "HYURRR TERRURISTSE" plotline ever devised by man that's accompanied by relentless vocalization yelling into your ears at every little action.
It's like Battlefield, except the map & world design is rètarded while there aren't even any hints of destructible enviroments, 20 kilometer long fences with no entrances/holes vs. grenades included.
It's like any other shooter, except it runs like a pile of vomit-inducing dogshìt that has been left out in the sun to rot for a solid two weeks, even for "recommended" specs on minimum settings and above. Especially in areas with buildings.
-----------------------------------
Tries to be too many things and ends up accomplishing nothing, as expected from the failure of a company that is Ubisoft.
This game is a lot of things.
-----------------------------------
It's like GTA V, except the cities, snug vehicle controls, extensive customization and player population.
It's like Titanfall, except the polished PvE and PvP content.
It's like Borderlands, except the 'actual' variety of guns.
It's like Splinter Cell, except the AI is an aimbotting, snap-shooting mess on anything above normal difficulty.
It's like Watch Dogs, except instead of "smoothly" transitioning players between singleplayer and multiplayer, you are instead yanked back and forth in the form of obnoxious loading screens.
It's like the Just Cause series, except instead of getting around by having actual fun with the in-game, your primary means of travel will be by teleporting with fast travel. Including warping directly to your teammates while praying for your life that the short car rides you are forced to have doesn't spontaneously skid off the road into a random boulder or glitch you through the ground whilst you effortlessly chug yourself up a 90 degree mountain in a 70 year old rusty van.
It's like Sleeping Dogs, except instead of having an intriguing and borderline alternative story where you choose your actions and pick a side with consequences, you're instead force-fed the most obnoxious, generic "HYURRR TERRURISTSE" plotline ever devised by man that's accompanied by relentless vocalization yelling into your ears at every little action.
It's like Battlefield, except the map & world design is rètarded while there aren't even any hints of destructible enviroments, 20 kilometer long fences with no entrances/holes vs. grenades included.
It's like any other shooter, except it runs like a pile of vomit-inducing dogshìt that has been left out in the sun to rot for a solid two weeks, even for "recommended" specs on minimum settings and above. Especially in areas with buildings.
-----------------------------------
Tries to be too many things and ends up accomplishing nothing, as expected from the failure of a company that is Ubisoft.