Kafe's Map thread

Kafe

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just a bunch of civs armed with m3s and ak rifles fending off bugs whilst fixing the pipe line.
Map does have antlion sandtraps working.
So not a million miles off
 

Kafe

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some singleplayer scripting:
Setup Metropolice squads with a combine soldier leader, when the player eliminates the squad leader, the surviving metrocops will flee and find a place to hide from the player.

Intention is to give combine npcs more identity between eachother, and get back some of that player morality that the base game lacked compared to hl1, since you can just move on, or kill them for more ammo.

 
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Kafe

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Added more stuff to this design.
Now when you alert the units, one of them will run to activate an alarm somewhere in the combat space, which you can prevent them from doing.
 
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Khiel

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Added more stuff to this design.
Now when you alert the units, one of them will run to activate an alarm somewhere in the combat space, which you can prevent them from doing.

should make it so you can hit the alarm and deactivate it
 

Kafe

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should make it so you can hit the alarm and deactivate it
planning to do so, although not on the same station. Looking instead to have a command room where you can disable it there.
 

Piggo

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planning to do so, although not on the same station. Looking instead to have a command room where you can disable it there.
Yo I know this might not be a suitable question but do you know how the actual fuck you get audio mods to work?
I've been trying my hardest to make some but i can't figure out how
 

Kafe

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Yo I know this might not be a suitable question but do you know how the actual fuck you get audio mods to work?
I've been trying my hardest to make some but i can't figure out how
like, import custom audio?
 

Kafe

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Yeah, specifically to replace audio files such as DO YOU SUCK DICKS
I see you are a fan of crack life.
Quick question first, original mod or campaign mode?
 

Piggo

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I see you are a fan of crack life.
Quick question first, original mod or campaign mode?
Campaign mooodeeeeeeee

Honestly though its more out of interest to do my own re-voices, just like the HEV suit replacers on Gamebannnana. I just couldn't figure out what i was doing wrong and if i was making the wav files the right wavelength or whatever
 

Kafe

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Brought a new house, might be haunted.
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Aleks

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Brought a new house, might be haunted.
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626174B239C11C748BC2439DA575D4F7C9A0E883

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Perhaps I could suggest some skeletons? It would really bring up the property value.
 

Kafe

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3EA2B3D75FC46535717C2BA80907E7A8D39D1B98

More OOB space to build up the environment, probably going to reduce the amount of rain a little bit. Just got a lot of performance killers to tackle
 
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Kafe

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Oh yeah, I forgot to post things
Silly me

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Many areas still lacking a lighting pass, as they're still being put together.
 
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Kafe

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Gone back to the main house again, changed lighting and started the interiors, also we have windows finally.
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