Suggestion LSPD be more lenient on GTA shit until cars are more readily affordable

Straven

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Most people on the server rn cannot afford a car, so basically everyone steals a vehicle. However, everytime you steal a vehicle a mythical ping is sent directly to the PD with the exact location and detail of the car stolen.

This has resulted in me getting into a chase every roughly 5 picoseconds as unless I want to walk from the PD to burgershot or somewhere equally far away I need to steal a vehicle. Quite literally I have had to go through like 6 chases in the span of 20 minutes when all I wanted to do is hang around at Burger Shot, but oh no I stand in Burger Shot and there's quite literally a cop on his radio whispering, very clearly telling my location but engaging in 0 rp with me, whole PD show up and I am tased and arrested and boom can't play for like 40 minutes* because I wanted to travel from one location to another without having to spend the next millenia walking.

The amount of brain rot this has given me is extraordinarily frustrating as I am forced to flee else I basically cannot play the game for a span of time and my blackhole of a debt increases ever further

*correction not 40 minutes, 165 minutes
 
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alex

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Although I have to agree that the fine and time amounts are actually really high considering you can't make the cash back in a good amount of time. The economy has problems
It has problems for you if all you’re doing is crime and getting arrested yeah, if you’re not successful in your crime and you’re opposed to jobs I’m not sure what is the expected result.
 
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Warwick

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It has problems for you if all you’re doing is crime and getting arrested yeah, if you’re not successful in your crime and you’re opposed to jobs I’m not sure what is the expected result.
Facts. If you’re a career criminal that’s terrible at committing crimes, perhaps consider a new career.
 

Mute

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Although I have to agree that the fine and time amounts are actually really high considering you can't make the cash back in a good amount of time. The economy has problems
i kinda wanna give my take on this as someone who does criminal/dumb shit and at the same time as someone who despises grinding

imagine being negan, youre in 130-160k dollars in debt, at the same time youre an infamous criminal and are on the radar of pretty much every cop on the city with them being suspicious of you whether or not you were actually involved with something

how would you even theoretically begin to break out of this debt. I had a ~7.5k debt for like a week that i payed off yesterday, some of the most intensive "grinders" (aka people who do shit non stop and back to back) are around like 120k after about two weeks

i was also almost hit with a 20 something thousand fine after going on a joyride and recklessly driving around. Thankfully it wasnt applied but I'd have to spend hours getting out of it afterwards

the general vehicle economy is sort of weird, with shitbox and average cars costing 40-60k. the only person who i know owns a car is the bs manager

Its also just kinda odd that despite these massive fines headstaff/devs do their best to dissuade grinding by constantly tweaking "tier 0" crimes, moving vendors and monitoring the economy, and the response to people in these massives debts just kinda being "dont get caught, and if you cant get away just dont be a criminal lol" cause even then you can get unlucky, fuck up and get fucked over


look in the end im assuming that these fines were created with future systems in mind, im sure that bank/casino heists, drug manufacturing and sales, other crim shit will pay a lot compared to what we can do now but in the end we are limited to what we can do now

these debts are also not fun if the only way you can get out of them reliably is by grinding dumb jobs

not to bring up dumb stuff from the past but neb in general has had a hard time "balancing the economy", in a fear of people getting too rich too quick, and in an attempt to stop "grinders" from dominating everything it just makes a lot of stuff for the average person difficult to accomplish
 
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MaXenzie

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i kinda wanna give my take on this as someone who does criminal/dumb shit and at the same time as someone who despises grinding

imagine being negan, youre in 130-160k dollars in debt, at the same time youre an infamous criminal and are on the radar of pretty much every cop on the city with them being suspicious of you whether or not you were actually involved with something

how would you even theoretically begin to break out of this debt. I had a ~7.5k debt for like a week that i payed off yesterday, some of the most intensive "grinders" (aka people who do shit non stop and back to back) are around like 120k after about two weeks

i was also almost hit with a 20 something thousand fine after going on a joyride and recklessly driving around. Thankfully it wasnt applied but I'd have to spend hours getting out of it afterwards

the general vehicle economy is sort of weird, with shitbox and average cars costing 40-60k. the only person who i know owns a car is the bs manager

Its also just kinda odd that despite these massive fines headstaff/devs do their best to dissuade grinding by constantly tweaking "tier 0" crimes, moving vendors and monitoring the economy, and the response to people in these massives debts just kinda being "dont get caught, and if you cant get away just dont be a criminal lol" cause even then you can get unlucky, fuck up and get fucked over


look in the end im assuming that these fines were created with future systems in mind, im sure that bank/casino heists, drug manufacturing and sales, other crim shit will pay a lot compared to what we can do now but in the end we are limited to what we can do now

these debts are also not fun if the only way you can get out of them reliably is by grinding dumb jobs

not to bring up dumb stuff from the past but neb in general has had a hard time "balancing the economy", in a fear of people getting too rich too quick, and in an attempt to stop "grinders" from dominating everything it just makes a lot of stuff for the average person difficult to accomplish

grinders are imo a perfect litmus test for economic health and should be able to be left to their own devices

a good way of knowing the economy is in a good spot is if a grinder can afford things decently faster than a normal player

grinders should be able to afford more things on average, since they're working their asses off for it, and they tend to be the ones populating the server outside of peak times

the server's still in early access and the economy isn't really the biggest priority, probably second after all the major mechanical updates and developments like city hall, detective work, licenses, etc

that, and it's utterly futile to actually solve the economy while half of the elements of it aren't even on the server yet. the biggest crime you can do is robbing stores occasionally as far as I'm aware
 

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I know Alex has said repeatedly and vocally he's absolutely against needing to grind for things, and that the server isn't and won't be balanced around it.

But also as Mute & Max said, its difficult right now specifically because half of the systems aren't in or haven't been uncovered.
 
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Mute

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that, and it's utterly futile to actually solve the economy while half of the elements of it aren't even on the server yet. the biggest crime you can do is robbing stores occasionally as far as I'm aware
thing is that robbing stores is reliant on you getting an item by pure luck from a thing you can again only do once every 48 mins or every day/night cycle

and in the end the pay from them isnt that great, and the fine/penalty if you get caught is far greater

id much rather resort to more violent and riskier crimes like robbing stores (EVEN IF THE PAY IS SHIT) since it usually involves a lot more player interaction and action rather than replaying the first franklin mission over and over again, but even then its just something you're able to do once in a blue moon

im mostly holding out for heists at this point, but i know the dev team wants to pace the implementation of new things so im just trying to be patient
 

FreeSpy

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It has problems for you if all you’re doing is crime and getting arrested yeah, if you’re not successful in your crime and you’re opposed to jobs I’m not sure what is the expected result.
no, that's not the problem.

i've been arrested twice on my criminal and both times i have yet to see the jail due to me talking my way out of the jail.

the problem is fines and the rest of the economy. people have no way of making the cash required for vehicles, the selection of said vehicles are just not it tbh. the fines are too large and are too stacked on top of eachother, and sure the court system will allow to debate on some of these topics on a case by case but change doesn't come from case by case. if you look at it properly, yeah, you will have problems.

i'm relatively succesful in crime, and still have issues with the economy, because it's just not in a proper state. i don't see a point in grinding 40k (which takes a very good amount of time) to buy a shitbox and then buy upgrades to make it somewhat alright which will set me back another 30.

if it was easy to make 10k and didn't take long, let's say 20 minutes or 30 minutes through some various crimes, i don't see that as being a problem, but it really isn't easy to make that much money fast enough to be able to get a car or pay off debt.
 

alex

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if it was easy to make 10k and didn't take long, let's say 20 minutes or 30 minutes through some various crimes, i don't see that as being a problem, but it really isn't easy to make that much money fast enough to be able to get a car or pay off debt.
Cars would then need to be more expensive..
 

FreeSpy

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thing is that robbing stores is reliant on you getting an item by pure luck from a thing you can again only do once every 48 mins or every day/night cycle

and in the end the pay from them isnt that great, and the fine/penalty if you get caught is far greater

id much rather resort to more violent and riskier crimes like robbing stores (EVEN IF THE PAY IS SHIT) since it usually involves a lot more player interaction and action rather than replaying the first franklin mission over and over again, but even then its just something you're able to do once in a blue moon

im mostly holding out for heists at this point, but i know the dev team wants to pace the implementation of new things so im just trying to be patient
chop shop in a group of 4 is actually really fun and requires you to strategize it, therefore lowering the risk and giving player interaction (the need for interception vehicles, someone to bring you to the car and back, everyone dropping down to remove doors and hell sometimes ambushing cops to be able to get them off your back (yeah it brings the risk of catching a heavy charge which is fine)
 

FreeSpy

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Cars would then need to be more expensive..
no they don't. the point is at the moment the time it takes to get the cash to get a shitbox is just not worth it. a shitbox isn't worth 20k in actual reality
 

avralwobniar

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no, that's not the problem.

i've been arrested twice on my criminal and both times i have yet to see the jail due to me talking my way out of the jail.

the problem is fines and the rest of the economy. people have no way of making the cash required for vehicles, the selection of said vehicles are just not it tbh. the fines are too large and are too stacked on top of eachother, and sure the court system will allow to debate on some of these topics on a case by case but change doesn't come from case by case. if you look at it properly, yeah, you will have problems.

i'm relatively succesful in crime, and still have issues with the economy, because it's just not in a proper state. i don't see a point in grinding 40k (which takes a very good amount of time) to buy a shitbox and then buy upgrades to make it somewhat alright which will set me back another 30.

if it was easy to make 10k and didn't take long, let's say 20 minutes or 30 minutes through some various crimes, i don't see that as being a problem, but it really isn't easy to make that much money fast enough to be able to get a car or pay off debt.
it's not about using the scripted jobs to make your money and grind your way there. you have to find a creative rp angle to get people to give you more money than the average man. that's how burgershot functions, it's how I function as a lawyer, cops make a regular paycheck

yesterday I made 6 grand without actually working any job. it's about finding your niche and something you actually enjoy, then putting in the work to get it going, after that the money just rolls in. the server was never meant for people to grind, it was setup for people to rp
 

MaXenzie

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thing is that robbing stores is reliant on you getting an item by pure luck from a thing you can again only do once every 48 mins or every day/night cycle

and in the end the pay from them isnt that great, and the fine/penalty if you get caught is far greater

id much rather resort to more violent and riskier crimes like robbing stores (EVEN IF THE PAY IS SHIT) since it usually involves a lot more player interaction and action rather than replaying the first franklin mission over and over again, but even then its just something you're able to do once in a blue moon

im mostly holding out for heists at this point, but i know the dev team wants to pace the implementation of new things so im just trying to be patient

in terms of pure money/hr, chop shopping is the best bet, even if it's utter tedium

though iirc alex has said player businesses will, over time, replace many of the current jobs

hopefully jobs pivot into being more long-term projects with a higher payout and incentivizing RP along the way

if a chop job was instead:
acquiring a car
working with someone to change the license plate
pimping out the car with some mechanic stuff to make it look different to the stolen car description
finding a buyer for the car
negotiating with them
then selling the car

and this took place over 3 days but paid 5 figures, then i'd find working more fun
 

Warwick

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Cars would then need to be more expensive..
he said that a 6-figure payout would be 3 days of work

that's like 3,350 - 6,000 per day

with chop shop and some persistence you can make 12-15k per day easily

the only reason the richer players don't have cars is because the available cars are trash

i'm not spending 50k on a car that won't do 110mph
 
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boots

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the sooner you realise that this will be GTA RP by Neb, which historically has been a place where items of value are scarce and things are difficult to achieve, the sooner you'll be happy

having said that, games should be balanced around the average joe and not the lifeless grinder because that's what the bulk of the playerbase is, everyone should have the opportunity to get the good things without having to dedicate their life to it

I have just a little over 200 hours on the server and only recently hit $100k, I'm a bit of a grinder when the server is quiet and when the server is populated I spend all my time roleplaying with roleplaying and fucking about. In my opinion it's still hard to make money and there is nothing worth buying right now which leads to saving up and waiting for something worthwhile to spend cash on, hopefully good cars in the near future

I'm bored of running what is really, if you somewhat value your time, the only viable job in the city. In terms of game balance, I think you could get away with bumping up the legal jobs by a decent margin and increasing the chop shop money up to 1.2k with a group to compensate, if you want to keep the current cars at the price that they are now, and bump up the price of food across the table.

It's very very hard to get the tool required to do the grocery store robbery, so much that I thought it was impossible to get since the dropchance is so low. I must have done 50+ house robberies and have only seen the tool twice, the time investment for both activities is not worth it in terms of money

at the moment it's unexciting to go into a house because 90% of the time you'll find 2 spots with cash and then RNG roll on what item you are able to steal. I would like to be able to go into a house and keep searching for items and loot inside one property instead of doing a quick dine and dash before the cops are even able to get there, by being allowed to keep searching one house for goods it increases the risk of getting caught but also increases the reward making it a little bit more fair for both sides, and being engaging at the same time

 
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alex

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having said that, games should be balanced around the average joe and not the lifeless grinder because that's what the bulk of the playerbase is, everyone should have the opportunity to get the good things without having to dedicate their life to it
I agree, that's why we're focused on ensuring our most dedicated players are the priority for business application review. We're constantly looking at how players are using systems, whether they're not used enough and why. The sheer size of this project overall is 5-8x any of our previous, making adjustments isn't difficult but there's a lot of factors into everything.

If an adjustment were to lead to players easily making more money ($250k+) in a short time, we'd have to change our target price for future sports and super cars. It's much easier to balance when things are too harsh than too easy, because of course we're not going to take money from people's bank account because a mechanic was too easy.

It's very very hard to get the tool required to do the grocery store robbery, so much that I thought it was impossible to get since the dropchance is so low. I must have done 50+ house robberies and have only seen the tool twice, the time investment for both activities is not worth it in terms of money
Just want to add that it's been bumped numerous times after monitoring it's actual drop rate vs it's desired drop rate.

People memed about the Tier 0 crime adjustments so we stopped adding it to our updates, even though they've been made.
 
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