question about mapping

Johnny B. Goode

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here we go boys its shit i know but oh well, help me with lighting please because i clearly fucked something up
 

Johnny B. Goode

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@Bastion

dw fam i completely ignored the fact there was an apply decal tool and was just applying them as textures

you got any tips for making stairs?
 

Johnny B. Goode

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hohoho coming in with that fat necropost

any tips for taking a chunk out of an object/wall? i'm trying to make this cylinder thing that you climb out of
 

Zak

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hohoho coming in with that fat necropost

any tips for taking a chunk out of an object/wall? i'm trying to make this cylinder thing that you climb out of
there's two ways to do it, and one of them should never ever be used

the bad way is using the carve option, where you select a brush, cram it through another brush (or set of brushes), tools > carve, and it'll carve out whatever brushes it intersects

it fucks up the brushwork and makes it look really awful and messy

iHCxZcy.jpg


you can also use a combination of the clipping tool
vprpU0D.png
and the vertex edit tool
YZbT4Fx.png
, to divide the brush into smaller chunks and dragging the corners

that keeps everything easy to work with, and is also less resource intensive than the alternative

ax5sFYU.jpg
 
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Johnny B. Goode

Objectively Best MGS poster
Joined
Apr 26, 2016
Messages
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there's two ways to do it, and one of them should never ever be used

the bad way is using the carve option, where you select a brush, cram it through another brush (or set of brushes), tools > carve, and it'll carve out whatever brushes it intersects

it fucks up the brushwork and makes it look really awful and messy

iHCxZcy.jpg


you can also use a combination of the clipping tool
vprpU0D.png
and the vertex edit tool
YZbT4Fx.png
, to divide the brush into smaller chunks and dragging the corners

that keeps everything easy to work with, and is also less resource intensive than the alternative

ax5sFYU.jpg
based zak