Cyberpunk
Geneva, 2341
Lore
Taking place on Earth, several hundred years in the future as mankind faced a rapid expansion in technology, in the mid 2200's, ground breaking discoveries were made by scientists allowing fast, rapid, and cheap space travel. Research and development teams also began to develop cybernetic implants across the world, incredibly expensive, most only available to law enforcement or citizens with heavy enough wallets. As years progressed, corporations across the world continued to become richer, with in many occasions, having more wealth than entire countries. Governments around the world slowly became more corrupt, being bribed into submission to loosen their restrictions on business regulations. In due time, the corporations owned the world. The continued expansion of machinery across the solar system's planets slowly began to fade out a large part of the human work force, pushing many people out of jobs to feed their families, many streets across civilization being riddled with poverty, drugs, prostitution, and other petty crime.
I understand that this is a very basic set up for a cyber punk universe, however you can go into fucking piles of books' worth of lore for a cyber punk universe, this is largely just a rough outline.
Deaths/PKs/Combat
The server will utilize an S2RP based system, all deaths will be PKs, muggings will be common, and the city should be a believable crime ridden slum place that feels actually dangerous to live in if you do not watch your step.
Factions
Citizens
Citizens of Geneva living under the strong arming and poverty of the governments. This faction is meant to be extremely open in terms of allowing the players do what they want and be creative with their characters. Guns are meant to be semi-cheap, with melee weapons being a common sight. Pretty much all guns will be legal to own at any given instance except for ridiculous ones, as long as you keep your weaponry holstered, you will be safe. Players will be free to form gangs and cause conflicts as they wish.
Geneva Police Department
A group of incredibly understaffed and corrupt officials from the city that operate with little communication and otherwise little opposition. Large portions of the police department remain to be hired thugs that can be bribed off with anything. Typically they will only find themselves obligated to crack down on large groups of crime in the city if it becomes a large, noticeable issue such as riots, daily shootouts, etc. They will primarily just do it as a show of force to remind the people who are the real bosses of the city.This faction is meant to have few players in it and the characters in it to be roided up thugs that take sides in gang warfare. This faction will have a somewhat compressed version of the American police ranking system, something along the lines of "Captain, lieutenant, sergeant, corporal, officer"
Black Market Dealers/Store Owners
Largely just an admin driven faction with no real set number of slots. People can apply to be a dealer/store owner as they wish. People who wish to own things such as gun flags are usually trusted players that are group leaders in player-formed factions so that they can distribute weaponry to their members, obviously the illegal distribution of high end weaponry won't be permitted. There will also be flags for things such as food or other essential supplies to be sold in legal stores.
Corporation Delegates
High ranking members of corporations across the world, the rich, fat, and wealthy 1% of civilization. Hated by nearly the entire population, these men and women practically own the police, often times strong arming them into morally grey scenarios to fit their own agenda at the cost of keeping an officer's well being safe. These delegates are subject to frequent attacks on the streets, often times requiring a constant escort if they don't wish to put themselves at such a high risk.
This faction will be an application-based thing. They have "authority" over the police faction. It is advised that officers listen to them and do as they say if they do not wish for something bad to happen to them.
Conflict/Events
Events in this will be very open to what the event team want to do, cyberpunk universes are extremely open ended, especially with space travel being a possibility. Player driven factions are also meant to be a source of conflict. As stated earlier, your character is not expected to live long if you are not smart, it is meant to be brutal if you can't associate yourself with a group fast and wish to be independent. If someone wants to start a war on the streets with someone else, then it is perfectly fine and encouraged. Player driven drama and conflict over petty things such as turf or drugs is exciting, engaging, and always feels refreshing for those in it.
Question please ask.
map also
https://steamcommunity.com/sharedfiles/filedetails/?id=879162607