Zombine's Coding Cabana

Zombine

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-snipped because video limit-

Merged:
I fixed the animation system.
Animations will now reliably play.
Yes, this affects the /anim commands

 

Toasty

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nice work man

but who did you meet irl from the internet??
 

Zombine

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Added a crosshair to the vortbeam, with a progress tracker.

Thoughts?

2016-05-04_17-31-53.gif
 

Mist

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Added a crosshair to the vortbeam, with a progress tracker.

Thoughts?

2016-05-04_17-31-53.gif
I'm a fan. Love that stuff.
Not sure if possible, but the inner circle, looks rather plain. Perhaps it could seem a bit more soft, without these pixels that is so easy to notice? Maybe that's just me, but I like it soft, and not rough :steve:
 

Zombine

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Better?

2016-05-04_20-18-55.gif


Merged:
I did some deeper digging into the code for antlions and found a way to make them flip over.
Dispel will now flip distant antlions!

2016-05-04_23-05-11.gif
 

Zombine

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Added super punching to vortigaunts. Reload with the vort swep, then every time you reload after that for 10 seconds will cause a heavy ranged punch. While active, you can't use your primary or secondary attack, only reload.

2016-05-05_14-45-26.gif
 
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Jaf

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This is seriously awesome, looking forward to trying it tomorrow!
 
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Jaxk

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Wow. The Vortigaunt additions and fixes look amazing!

Is there any way for you to fix the first person view bug where you see the Vortigaunts head at the top of the screen? (If this hasn't been done already).

Edit: Also are you able to adjust the walking animation for Vortigaunts. In my opinion it looks sped up, almost matching the pace of humans. I did mention this to @Chicken a while ago and he agreed that it was fast.
 
Last edited:
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wired

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Added super punching to vortigaunts. Reload with the vort swep, then every time you reload after that for 10 seconds will cause a heavy ranged punch. While active, you can't use your primary or secondary attack, only reload.

2016-05-05_14-45-26.gif
did you ever code/dev for NoxiousNet ZS?
 
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Zombine

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!!!!!!!!!!!!!!!

/animsitchair



animsitchair will also play for humans when sitting in a vehicle!

/animsitchair 1 to do the cross-legged pose
 
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Gubbyfishy

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!!!!!!!!!!!!!!!

/animsitchair



animsitchair will also play for humans when sitting in a vehicle!

/animsitchair 1 to do the cross-legged pose

I envy you.

But nevertheless am I pleased to work alongside you.

Sitting on a chair has never been more appealing than now.
 
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