Discussion: The Walking Dead RP

Worthwhile to try?

  • Yes

  • No

  • Unsure


Results are only viewable after voting.

'77 East

`impulse-approved
Joined
Jul 17, 2017
Messages
11,474
Nebulae
27,080
I still think that a longer black mesa-esque tragedy set in some kind of isolated environment works best because not only do you have the immediate impact (shit fucking up) you have containment efforts, the failure of those containment efforts, gradual escalation in the surrounding states, to the collapse of civilization all set over the course of a few months (or however long you wish to run the server).

when things get scale, just timeskip a bit, have people roll for what happened in the intermediate period. if they gained or lost possessions, had injuries afflicted on them, pissed people off, got into debts with bad people, etc.
 

Merlinsclaw

Risen From Ruins
Joined
Aug 13, 2017
Messages
5,910
Nebulae
17,713
Sadly, it's the reality of all serious zombie roleplay servers. They are able to last a while, hold a compelling story and provide a fantastic experience, however, all good shows must come to an end. They're not able to be built around a grind. It would be interesting to see a zombie roleplay actually 'conclude' properly.
That's why I agree with what you said and I believe there should be a roadmap with a set conclusion in the end. I think it'd be a new and unique experience for nebulous and worth it.

I just /really/ hope it isn't a forever server. I understand to put in all of the work to know it would only be temporary would be a big hit, but I believe it'd be for the best. I don't want a repeat of stasiland, and for the server to be temporary with a set ending would prevent this.
 
Reactions: List
D

Deleted member 372

Guest
tnb did a zombie server that started as just a city server and later became zombie rp but the city server was genuinely interesting but I was to impatient to wait days for the zombie rp to come. I think if it was a short form server that made players feel attached to the world would be actually kinda fun and refreshing

ie: our own zombie setting with our own lore and universe to do what we wish
 
Reactions: List

'77 East

`impulse-approved
Joined
Jul 17, 2017
Messages
11,474
Nebulae
27,080
I don't want a repeat of stasiland, and for the server to be temporary with a set ending would prevent this.
Stasiland's problem wasn't that the fate of the plot was "open ended", the problem was the lack of a reliable playerbase that didn't fluctuate on the whims of god-knows what.

If it had people who consistently showed up, plotlines would have been able to stand on those numbers instead of being 20-ish people thrown in random settings.
 

Merlinsclaw

Risen From Ruins
Joined
Aug 13, 2017
Messages
5,910
Nebulae
17,713
Stasiland's problem wasn't that the fate of the plot was "open ended", the problem was the lack of a reliable playerbase that didn't fluctuate on the whims of god-knows what.

If it had people who consistently showed up, plotlines would have been able to stand on those numbers instead of being 20-ish people thrown in random settings.
Still a set roadmap of:

- The server will begin on X date and end on Y date. There will be stuff on Z days and the story will advance through that time.

Would probably encourage people to play on it.
 
D

Deleted member 4795

Guest
I think this has a lot of creative potential. Seeing players make custom groups with various agendas would sure be neat.

Not to mention, if the server utilizes npcs this would mean that even if it's late at night and not many other players are on, you can still have fun and get some action in.
 
Reactions: List

Deleted member 61

donator without a cause
Joined
Apr 26, 2016
Messages
11,008
Nebulae
11,250
Still a set roadmap of:

- The server will begin on X date and end on Y date. There will be stuff on Z days and the story will advance through that time.

Would probably encourage people to play on it.
I don't think putting a specific date on it is the right thing to do because it puts event staff and writers at gunpoint to finish the story by that point in time when they might actually need more time to make a decent story.
 

'77 East

`impulse-approved
Joined
Jul 17, 2017
Messages
11,474
Nebulae
27,080
Still a set roadmap of:

- The server will begin on X date and end on Y date. There will be stuff on Z days and the story will advance through that time.

Would probably encourage people to play on it.
While I agree on the start/ending date idea, the whole point of such a server is to leave things to player initiative for the most part, trying to coax people in by railroading things just means instead of say, Alplands (which went wrong because the minefield mishaps and YOU burning our supplies, actions that wouldn't have happened without players doing it) we'd be getting scripted serious RP with zombies #93912.
 

Merlinsclaw

Risen From Ruins
Joined
Aug 13, 2017
Messages
5,910
Nebulae
17,713
While I agree on the start/ending date idea, the whole point of such a server is to leave things to player initiative for the most part, trying to coax people in by railroading things just means instead of say, Alplands (which went wrong because the minefield mishaps and YOU burning our supplies, actions that wouldn't have happened without players doing it) we'd be getting scripted serious RP with zombies #93912.
Something like Alplands still had a set goal in mind. I can't say what the story would be for a server like this, but there still has to be direction. Allow player imitative while also pushing things along.
 
D

Deleted member 372

Guest
Something like Alplands still had a set goal in mind. I can't say what the story would be for a server like this, but there still has to be direction. Allow player imitative while also pushing things along.
Princess Diana memorial plate and eating conscripts :stuck_out_tongue::wink:
 

'77 East

`impulse-approved
Joined
Jul 17, 2017
Messages
11,474
Nebulae
27,080
Something like Alplands still had a set goal in mind. I can't say what the story would be for a server like this, but there still has to be direction. Allow player imitative while also pushing things along.
Again, I agree, but you have to avoid telegraphing it.

We wouldn't have had any memorable moments on stasiland if we put out announcements saying that @afric was going to be executed on X date for instance only for the whole thing to be foiled 20 minutes later when he ran out the base's sewer, or the whole minister scherbina molotov scenario, both which were spur-of-the-moment.

Alplands 2 for instance had a bunch of people join late and then steal suits despite being infected, which led to them slowing down the people with them and later getting kidnapped by the G-man on vacation at the end. Wouldn't have happened if someone had gone "hey yeah today show up to X we're handing shit out".
 

'77 East

`impulse-approved
Joined
Jul 17, 2017
Messages
11,474
Nebulae
27,080
this is why I torched our supplies
jokes on you, some of us saved food in case the APC hit another mine

all you did was make us kings
[doublepost=1610600023][/doublepost]
HELLO YES

DON'T CARE WHAT THE OP IS JUST SAW THIS

I'M UP FOR IT
wouldn't that just be HL2RP but with local refugee groups armed with whatever weaponry they can scavenge versus manufactured superalloy robot #847393920.

actually, wait a minute. that's the synopsis for FRACTURED.
 
Reactions: List

Subeh

john rebelrp
Joined
Apr 26, 2016
Messages
8,568
Nebulae
34,833
wouldn't that just be HL2RP but with local refugee groups armed with whatever weaponry they can scavenge versus manufactured superalloy robot #847393920.

actually, wait a minute. that's the synopsis for FRACTURED.
no, no it wouldnt be

go away let me fantasise about us doing terminator rp