News City 8 V4lentines Gift

Aspect™

Proton
Joined
Jul 23, 2016
Messages
378
Nebulae
572
When the
unknown.png
unknown.png


Add another brush behind these windows because the texture is 'transparent'.
unknown.png


Pure black, not epic.
unknown.png


(Plus the shit on the left that was mentioned above)
unknown.png


Door won't close once opened; this is because it's technically 'inside' the bounds of a func_brush (or similar) - turn it into a func_detail.
unknown.png


Kinda odd, would add like a pillar or smth to make it look less weird - or maybe a protruding stick of metal or smth.
unknown.png
unknown.png


From what I recall while editing v3b, this is a single brush that shows up outside as well; so to save on brush count you can use a carpet decal here like what was done in v3b.
unknown.png


Here I think would be wise to add at least one corner inside the alleyway to make it less monotonous, or some sort of obstacle to break off the straight line so it looks a bit better.
unknown.png


The light 'cubes' or w/e are see-through on the left side, and part of the podium sticks out a little bit from the left (Dunno if it's intentional, but it looks odd).
unknown.png


These fade too early - increase their fadeout distance.
unknown.png

Sorry if some stuff was already mentioned - I wasn't really motivated enough to search through the entire thread to see what has already been mentioned.
Overall cool edit, nice work to everyone involved.

Lmk if you need any mapping assistance to any extent - I've had my fair share of involvement with hammer and mapping in general.
 

Yuavara

Proton
B A N N E D
Joined
Apr 9, 2021
Messages
188
Nebulae
179
RV4AhGA.png

enjoy​
City
- Improved Clinic
- New lab textures
- Added areas to nexus
- Added sterilization chamber
- Added bridges connecting apartments
- Updated CAB
- New locations for Transhumans
- New routes throughout the city
- Improved Terminal
- New stores throughout city
- Animated posters

Sewers / Outlands
- New underground labs
- Opened areas of sewers
- Reworks outland size
- Widened passive areas

Misc
- Added full Stormfox/Atmos support
- New poster designs @Yurrie @Ricsow @Flanders
- New large admin boxes
- Optimised area portals

Dave Brown - Original City 8

Yurrie - Poster designs
Flanders - Icon & poster designs
Ricsow - Animated Posters
Jaydawg - Map testing
Mr. Brightside - Map edits & testing

and a special thanks to those who helped squash them bugs

Blackquill
Frentium
Yurrie
Trains
Jaggles
General Mario
Flanders
GenericPlayer
Chezburger
Mute
OneClassyBanana
BlueWolf
& others who helped with the development of this edit!

Thank you everyone for waiting, it's been a long process which only began days before the switch!
ik it's long past valentines day but do you have any on sale valentines stuff
 
Reactions: List