News City 8 V4lentines Gift

Simman102

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Does this still serve as a feedback thread?
If so, lightning here is scuffed:
uWy4k5z.png
Place is just pitch-black, the lamp inside doesn't work

And I don't know if it's a problem with the poster or the display, but this here is too bright to read
ZHkjzew.png

I'd also argue the entire map is too bright now (kinda reminds me of DarkRP downtown edits) but that's personal preference
 
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Gary

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Does this still serve as a feedback thread?
If so, lightning here is scuffed:
uWy4k5z.png
Place is just pitch-black, the lamp inside doesn't work

And I don't know if it's a problem with the poster or the display, but this here is too bright to read
ZHkjzew.png

I'd also argue the entire map is too bright now (kinda reminds me of DarkRP downtown edits) but that's personal preference

I've told BQ how to control the map lighting, so that's his discretion now

Posters will be updated once I'm off LOA, that areas lighting can just get a light for now - I'll look at it same time as posters
 
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Deleted member 4609

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So, to make the CAB elevator ride shorter, the entire CAB section was brought down instead of being 1,000 miles in the air.

The issue with that is nothing to do with the map itself, but all of the textscreens and decals left behind from v2 are still existent it seems, and I just worry that could also mean all of the props are there in the void too. I'm just making a post here in case that could be a possible framerate / edict issue...?

TyMTpp2.png

GjbwJ0h.png

bIMiJ5s.png
 
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Trains

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can’t biolock the double doors in UM, the ones in the lobby.

dunno if it’s even got anything to do with the map but it’s uhhhh definitely not good
 

Simman102

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Also, this stuff popped up in my console while in the Outlands
*** Invalid sample rate (48000) for sound 'city8\japanese\announce3.wav'.
*** Invalid sample rate (48000) for sound 'city8\japanese\announce2.wav'.
 
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Also, this stuff popped up in my console while in the Outlands
*** Invalid sample rate (48000) for sound 'city8\japanese\announce3.wav'.
*** Invalid sample rate (48000) for sound 'city8\japanese\announce2.wav'.
will fix

totally went over my head that the sample rate shoulda been 44100 instead of 48000

just made the new sound files now, they'll be updated when they can be
 
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Simman102

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Two more things
It seems a mirror was missed here (unless it's intentional)
8XV31Tm.png
I can't tell if the other bathroom lacks it as well because the UM are having a party or smth and I don't wanna crash it

This door, on activation of the chamber, allegedly gets stuck open
1tKAn0u.png
This was partially remedied by putting a lock there, I don't exactly know what the issue is, @TommyGman was supposed to document it but he didn't but I guess he can tell you more about it
 
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Gary

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I’ll let bugs build up for a few days and do them all once I’m a post launch fix, instead of splitting it into a few
 
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Trains

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!!! @Gary @Gary @Gary !!!
you asked me to remind you about the um doors and them not being valid
the biolock WORKS but

its invisible

uhh
[doublepost=1613871370][/doublepost]also idk if its just a helix thing but these lights are incredibly bright at night
 
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Gary

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the biolock WORKS but

its invisible

uhh
[doublepost=1613871370][/doublepost]also idk if its just a helix thing but these lights are incredibly bright at night

Lamp lights or the overall map light?
 

Trains

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Lamp lights or the overall map light?
lamps

clinic's glarey as fuck, reaaally bright

(billboards too cant even read them but i think that's been said)
 
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@Gary im a bit confused because there's like 5 different things that i thought you said you added and they aren't on the map, dunno if its older version

- extra room next to psi-tech for barspace (going out into the hallway, not into psitech)

hallway going through here straight forward
kjolISj.png


the vent on the right side of the pipe
1gNV7l4.jpeg


etc