Completed [Competition] Art of The Week

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Numbers

ok
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hs8RQMo79_b8UJBKl2fX5-lK2GUW6JIgaCT1ABk_F3rpifKGR_5UuzU5w_bnXQfkWBXxLHwVCEC4E_x3ekVkehbiupY=s0
 

Piggo

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Grr i'm really happy with my latest pic but swapping it out again would be annoying for everyone else i'd guess

@Lemon Cuntcake when do ratings occur most of the time? Sunday or Monday?
 

ddæ

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first pose in like 5 months that i've actually liked enough to finish
 

liew

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first pose in like 5 months that i've actually liked enough to finish
it doesn't have much life, the high quality models somewhat contrast with the rubble, with the rubble being quite low quality. posing's on point though.
 

Dicknose

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Also this isn't my submission.I tried something different, I think. I tried creating a little bit of a story and experimented more with world building.
80647C73625EBD73FADE24FA7567733AA4ACA6D3

[doublepost=1524438249][/doublepost]If you have anything that I can improve on, just tell me.
 
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CloudBucket

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Also this isn't my submission.I tried something different, I think. I tried creating a little bit of a story and experimented more with world building.
80647C73625EBD73FADE24FA7567733AA4ACA6D3

[doublepost=1524438249][/doublepost]If you have anything that I can improve on, just tell me.
lighting could be improved as well as less dof. it is good though. more background as well
 

Dicknose

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Shadows are pixalated and everything looks bland. I'd add more depth and more focus.
Can't really do anything aboot the quality of the shadows.

The posing in this, in my opinion, is really effing good.
 

Danny

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Can't really do anything aboot the quality of the shadows.

The posing in this, in my opinion, is really effing good.
Just so you know, for you gmod'ers out there, you can change the quality of shadows through console for more crisp shadows, and you can do the same on sfm through editing the slidebars on light entities¯\_(ツ)_/¯
 
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Dicknose

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Just so you know, for you gmod'ers out there, you can change the quality of shadows through console for more crisp shadows, and you can do the same on sfm through editing the slidebars on light entities¯\_(ツ)_/¯
My Gmod still has shadows like that sometimes, even though I have the best settings
 

Danny

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Just so you know, for you gmod'ers out there, you can change the quality of shadows through console for more crisp shadows, and you can do the same on sfm through editing the slidebars on light entities¯\_(ツ)_/¯

My Gmod still has shadows like that sometimes, even though I have the best settings



Console commands:
r_projectedtexture_filter 0.2
r_flashlightdepthres 4096
mat_depthbias_shadowmap 0.00001
mat_slopescaledepthbias_shadowmap 2
 
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