http://steamcommunity.com/games/261550/announcements/detail/1441571497971353722
''Mount & Blade features a unique single player mode: instead of closely following a storyline, we want players to experience their own unique adventure on each playthrough. [...] We have to make different places, missions, characters and systems capable of responding dynamically to what the player wants to do, creating a rich and deep emergent narrative.''
WHAT DO YOU LIKE THE MOST ABOUT BANNERLORD?
“
I think I like the randomness of the world the most. There are factions, nobles and notables, relations between them, settlements with different specialities... All of these aspects change from game to game [...]. For example, our common quests are dynamically created by the current state of the world. This means that we don’t just spawn in characters or create the conditions for a quest, but rather that the game looks to see what is currently happening and offers a mission based on what is available.”
WHAT'S THE MOST DIFFICULT THING THAT YOU SOLVED SO FAR, DURING THE PRODUCTION OF BANNERLORD?
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I think the most difficult part is trying to keep every feature moddable.[...]''
HAVE ANY CHANGES BEEN MADE TO THE RECRUITMENT SYSTEM?
“There have been many changes to the recruitment system. First of all, players can recruit base troops only from notables of fiefs. Some notables even provide higher level troops, such as archers or infantry, rather than just recruits. Depending on the relations with that particular NPC, they can provide a reduction in the recruitment cost or offer more troops for the player to hire.
Some special troops, such as Vlandian Knights, represent minor nobility. These kinds of units have completely different troop trees. In the instance of Vlandian Knights, they can only be upgraded from Vlandian Squires, who in turn can only be recruited from NPC nobles. With this in mind, it is wise to maintain good relations with Vlandian nobles if your eventual aim is to have Vlandian Knights in your party.
Very interesting indeed. Seems like we'll have to buddy up with certain NPCs and do quests for actual people instead of doing the impossible task of keeping villages happy if we want to up the amount/quality of troops we can hire.
It also seems like we can finally recruit non-merc troops from cities but it'll be expensive unless we're best pals with the nobles.
I'm okay with this