Rainbow Six Seige

Ond

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post rewards from alpha pack challenge
bbc391aabe.jpg

ae2ff83435.jpg
 

metropaun

hass ist keine emotion sondern ein zustand
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BALANCING CHANGES

Below you will find the bulleted list of balancing changes in 2.2. For a detailed explanation of why we have made these changes, please reference the Designer’s Notes, found here[rainbow6.ubisoft.com].

FINKA
  • Reduce ability duration from 20 seconds to 10 seconds
  • Stun grenades will be replaced with Frag grenades
  • Reduce Smoke’s Gas Canister damage modifier
  • Aim down sights modifier from Adrenaline Rush reduced from -50% to -25%

IQ
  • Frag Grenades replaced with Claymore
  • Electronics detection reduced from 20m to 15m

BLACKBEARD
  • Increase MK17 damage from 42 to 49
  • Reduce SR-25 damage from 72 to 61
  • Reduce the hit points on the Rifle Shield from 60 to 50
  • 30% reduction in movement speed penalty when the Rifle Shield is equipped (He will move faster)

GLAZ
  • Reduce OTS-03 damage from 85 to 71

TWITCH
  • Reduce FAMAS damage from 40 to 37

JACKAL
  • Increase footsteps scanning distance from 5m to 8m

FROST
  • Increase SMG damage from 43 to 45
  • Increase Super 90 damage from 32 to 35

DOKKAEBI
  • Claymore will be replaced with Stun Grenades

BARBED WIRE
  • Slowing effect increased from 45% to 50%

BUG FIXES

GAMEPLAY
  • Fixed - Following certain steps, it is possible to peek an enemy without exposing your head
  • Fixed - Defuser can be stuck in a wall after dropping it during rappel animation
  • Fixed - Shield operators will have the ADS sensitivity while reloading
  • Fixed - When Maestro is hacked and using his turret, there's no "Operated By" mention in the hackers observation tool

OPERATORS

ALIBI
  • Fixed - Prismas are unable to deploy when thrown on a magazine
  • Fixed - Prismas will not deploy on certain carpets
  • Fixed - Players get detected when shooting at Alibi's Prisma gadget through the hologram

CAPITAO
  • Fixed - Capitao’s crossbow bolt can remain floating on the side while in use

DOC
  • Fixed - Doc's Legendary skin has two less syringes in Terrorist Hunt

DOKKAEBI
  • Fixed - Following certain steps, it is possible to reload three rounds in the BOSG 12
  • Fixed - Defender cannot identify any Attacker via hacked camera if any Attacker is using this hacked camera

MAESTRO
  • Fixed - If an Evil Eye is destroyed when Maestro is controlling it, he will not be able to shoot
  • Fixed - Maestro's Evil Eye loses its functionality after attempting to pick it up from higher ground

TACHANKA
  • Fixed - Tachanka's speed is significantly increased following certain steps
  • Fixed - Tachanka can exit the building during prep phase

VALKYRIE
  • Fixed - When Valkyrie has thrown all her Black Eye cameras, she cannot connect to them with the gadget button
 
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swagile

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BALANCING CHANGES

Below you will find the bulleted list of balancing changes in 2.2. For a detailed explanation of why we have made these changes, please reference the Designer’s Notes, found here[rainbow6.ubisoft.com].

FINKA
  • Reduce ability duration from 20 seconds to 10 seconds
  • Stun grenades will be replaced with Frag grenades
  • Reduce Smoke’s Gas Canister damage modifier
  • Aim down sights modifier from Adrenaline Rush reduced from -50% to -25%

IQ
  • Frag Grenades replaced with Claymore
  • Electronics detection reduced from 20m to 15m

BLACKBEARD
  • Increase MK17 damage from 42 to 49
  • Reduce SR-25 damage from 72 to 61
  • Reduce the hit points on the Rifle Shield from 60 to 50
  • 30% reduction in movement speed penalty when the Rifle Shield is equipped (He will move faster)

GLAZ
  • Reduce OTS-03 damage from 85 to 71

TWITCH
  • Reduce FAMAS damage from 40 to 37

JACKAL
  • Increase footsteps scanning distance from 5m to 8m

FROST
  • Increase SMG damage from 43 to 45
  • Increase Super 90 damage from 32 to 35

DOKKAEBI
  • Claymore will be replaced with Stun Grenades

BARBED WIRE
  • Slowing effect increased from 45% to 50%

BUG FIXES

GAMEPLAY
  • Fixed - Following certain steps, it is possible to peek an enemy without exposing your head
  • Fixed - Defuser can be stuck in a wall after dropping it during rappel animation
  • Fixed - Shield operators will have the ADS sensitivity while reloading
  • Fixed - When Maestro is hacked and using his turret, there's no "Operated By" mention in the hackers observation tool

OPERATORS

ALIBI
  • Fixed - Prismas are unable to deploy when thrown on a magazine
  • Fixed - Prismas will not deploy on certain carpets
  • Fixed - Players get detected when shooting at Alibi's Prisma gadget through the hologram

CAPITAO
  • Fixed - Capitao’s crossbow bolt can remain floating on the side while in use

DOC
  • Fixed - Doc's Legendary skin has two less syringes in Terrorist Hunt

DOKKAEBI
  • Fixed - Following certain steps, it is possible to reload three rounds in the BOSG 12
  • Fixed - Defender cannot identify any Attacker via hacked camera if any Attacker is using this hacked camera

MAESTRO
  • Fixed - If an Evil Eye is destroyed when Maestro is controlling it, he will not be able to shoot
  • Fixed - Maestro's Evil Eye loses its functionality after attempting to pick it up from higher ground

TACHANKA
  • Fixed - Tachanka's speed is significantly increased following certain steps
  • Fixed - Tachanka can exit the building during prep phase

VALKYRIE
  • Fixed - When Valkyrie has thrown all her Black Eye cameras, she cannot connect to them with the gadget button

just skimming this, it looks like they're trying to make every pick more of a DPS / damage role

they removed smoke nades and stuns and give them all frag grenades (wtf?)

and for some reason make a more damage related role into a more stationary one by giving them mines (aka claymores)

what????
 

Ond

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wow finka is fucking useless now wtf
 

Vortigangster

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What the fuck is the point in nerfing an operator's gadget when said gadget was already nearly useless in the first place (IQ)

Also I fucking love the operators who have gadgets focusing on helping teammates and giving strategic advantages rather than solely DPS such as Blackbeard, and it breaks my heart to see Siege slowly devolve into a normal shooter with some "Cool tactical aspects" added in
 
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metropaun

hass ist keine emotion sondern ein zustand
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when you stub your toe as blackbeard and your shield breaks

also didnt they reduce the speed effect of the barbed wire because it was too ""strong""? why tf they put it back to normal
 
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so finka now serves the function of doc but with added frags, a simply epic move from ubi

adrenaline rush was p op ngl but this was a really really heavy nerf