Rimworld Ideology DLC

Discussion in 'Video Games' started by Goopy, Jul 20, 2021.

  1. key

    key Moderator
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    so slavery is now actually a concept instead of people you purchase from slavers just becoming willing members of your colony, that's cool.

    always thought it was weird how nobody ever acknowledged they were adopting slavery, even the slaves themselves.

    when I first saw this DLC was coming out I was like "ideology? that sounds like a weird concept for a DLC" but it seems like this adds a whole lot of really interesting shit so I was definitely wrong lol
     
    • nebulous nebulous x 5
  2. aperson

    aperson Molecule

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    The slaves tried to revolt

    [​IMG]

    They won't try again

    [​IMG]
     
    • nebulous nebulous x 7
  3. Johnny B. Goode

    Johnny B. Goode Objectively Best MGS poster

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    is this a free dlc? i remember almost buying royalty but it really looked a bit ass for the price tag, considering you could probably mod it
     
  4. Silanus

    Silanus Apes Strong Togther
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    Same price as Royalty, but well worth it with the potential.
     
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  5. Pict

    Pict Scottish Highlander
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    [​IMG]
    She wanted a hairdo and came up with this look.
     
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  6. Blackquill

    Blackquill Administrator
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    All I can think of when I see this screenshot is this song:
     
    • nebulous nebulous x 7
  7. maxi

    maxi maxiboy

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    mental break, colonist just got cannibalised, no food, volcanic winter, blight, freezing temperatures, no power, heating gone, 3 people left, bodies all around, raid just started, ghost town

     
    • nebulous nebulous x 6
  8. Pict

    Pict Scottish Highlander
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    Honestly it's the dwarf fortress equivalent of the music you hear all day playing this
     
    • nebulous nebulous x 1
  9. Goopy

    Goopy Molecule

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    [​IMG]

    cant mine
    cant cut trees
    how do you play this
     
    • nebulous nebulous x 1
  10. Johnny B. Goode

    Johnny B. Goode Objectively Best MGS poster

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    Chunks around the map to make stone stuff, no mining required
    No wood generators or whatever
     
  11. aperson

    aperson Molecule

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    The new animal pen system makes it so much easier to organise animals

    [​IMG]

    And slaughter them

    [​IMG]
     
    • nebulous nebulous x 1
  12. Mic15000

    Mic15000 The Underdog
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    This music gives me severe flashbacks, just closing my eyes I can imagine a colony working either succeeding or failing.
     
    • nebulous nebulous x 1
  13. Goopy

    Goopy Molecule

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    but at some point you run out of chunks and steel to make stuff and the only way to get more is to mine
     
  14. nexus

    nexus barbecue chips aint shit
    HL2 RP Senior Administrator Media Developer

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    [​IMG]
    permanent winter unfortunately means that during the very harsh climates even the slaves get to sleep indoors

    if anyone has any ideas how to make it so you restrict slaves only to one area so when they revolt they're stuck in a box that'd epic
    i thought of making a few specific mining slaves that have their base and their own kitchen in the side of a mountain and they cant enter or exit only one guy hauls food over every once in a while and then i circulate them until they've dug everything on the map out.

    its that or a logging camp with the same qualities in a big enclosure not sure what i want to do yet

    most effective might be a farming camp honestly since they'll be self sufficient and then i can come hog when i need when i need it. strawberries maybe so they dont even need to cook it?
     
    • nebulous nebulous x 5
  15. aperson

    aperson Molecule

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    make new zone
    [​IMG]
    [​IMG]
    apply zone
    [​IMG]
    click this button and assign the zone
    [​IMG]

    badaboom
    [​IMG]
     
    • nebulous nebulous x 1
  16. Silanus

    Silanus Apes Strong Togther
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    Head to zones, it should be the one on the end that says "Expand Allowed Area". You're able to create new ones, so you can name one as 'Slave' and then highlight the slave-allocated area on the map for them.

    Then when you go onto the Assign tab, it's on the right with the bars that say "Unrestricted" and "Home".
     
    • nebulous nebulous x 1
  17. nexus

    nexus barbecue chips aint shit
    HL2 RP Senior Administrator Media Developer

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    no i know this but when they revolt they dont give a shit they just walk out, you'd need to make a locked only some people can enter door in an enclosure for that door to stop them (because when they revolt they wont have free access to locked doors), preferably some kind of granite construction with an outer perimiter of turrets that guns anyone that breaks a wall down when they try to leave

    i quite literally mean restrict them from leaving when they revolt, a gulag if you will
     
  18. aperson

    aperson Molecule

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    i dont think so no
    if slaves are revolting make a slave collar and slave body strap for them to wear, sets suppression fall rate to 0%
     
    • nebulous nebulous x 1
  19. MaXenzie

    MaXenzie Sexually attracted to robots
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    havent played since the release but do slaves bash doors down when revolting or just open them manually
     
  20. maxi

    maxi maxiboy

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    this is where you went wrong
     
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