Space Station 13

Nick

OK DOING
Joined
May 27, 2018
Messages
683
Nebulae
871
So, just out of curiosity, what roles do you guys prefer?
I usually play janitor or shaft miner.
Depends on the server, I enjoy gimmicks a lot when I'm playing on Bee, especially when I get to be VIP and can act pretentious around people, smoking cigars and drinking whiskey in the command lounge, selling asteroids.
 

Sil

jus one more fing
Joined
Aug 28, 2016
Messages
6,396
Nebulae
8,137
Just had the best round. You're in for a treat.

>BeeStation
>Spawn in as an Atmos
>YOU ARE THE TRAITOR
>Think to myself "oh fuck I can't do atmos uh what to do"
>Eventually ask admins about a TC trade
>They lemme know they dont usually trade for other antags, but can for weird items
>I have the idea to ask for a Warp Whistle
>A gimmick of being a really shit, spell-less wizard that uses the warp whistle to get around
>Admin approves it!
>I buy the chameleon gear to look the part
>Papier-mache robes, paper hat, white gloves, sandals, gas mask, and a Santa Bag for my backpack
>Go around, use the whistle a few times!
>Turn up on the bridge, next to the captain
>Objective: Steal the Captain's Jetpack
>Politely ask him for it
>He wants to trade for it!
>I give him my Chameleon scarf
>He... accepted the trade!
>Jetpack acquired, now to get the CE's blueprints!
>End up finding him in cargo, taking a bluespace pad to lavaland
>Follow him
>I... propose another trade!
>Happen to have a deck of syndicate cards
>He accepts that, too!
>Both items acquired
>Objective, survive.
>End up warping around for fun
>Eventually end up getting sent to the AI's antechamber, zapped up
>Sec come and acquire me
>I tell them I bought all of the items, and that they could ask the Captain and CE themselves
>End up next to the Captain, being processed
>Be given a deal
>Since I was being harmless, I wasn't actually doing anything too bad
>But I was a potential threat, so for me to continue, I had to be given a chem implant and tracker implant
>I agree to this deal, and he implants me
>Chem has the lethal injection syringe in it.
>A small price to pay for magic
>I am set free, able to warp around the station
>Find some vines in the chapel
>Help out briefly with a welding tool
>It runs out, so I continue warping
>Then, arguably the most unlucky thing happens
>I step out of a warp whistle to announce the vines
>About 10 minutes earlier, Meteors were detected and on their way to hit us
>It just so happens, one of these meteors, was directly in the path of my warp whistle
>I step out, and I get fucking NUGGETED by a meteor hitting me directly
>I think I'm done for. No arms, a SINGLE leg
>And amazingly, some dude comes along and takes me back to medbay
>I get REVIVED
>I go to robotics, I get my LIMBS restored!
>Shuttle was called during my time of death, and it's almost arrived
>Spend the next few minutes spamming the whistle to try and refind my stuff
>End up hitting a delamming SM twice
>Survived
>FINALLY managed to get to my remaining stuff
>I turned my boots into funky bling boots prior.
>That was all that was left. And my PDA
>Take it, and get going to the teleporter with the HoP and a borg
>Beacon was on that shuttle
>Goes to set the teleporter to the beacon
>It's
>It's been fucking disabled
>I'm stranded on the station, with a delamming SM
>But I did end up successfully stealing the blueprints and the jetpack
>An almost-greentext in my eyes

>In the end of the round I warp whistled next to the SM as it was exploding so that was fun
 
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vtipoman

Electron
Joined
Jun 25, 2016
Messages
693
Nebulae
704
Just had a round where the heretic and captain dueled to the death in fucking UNO as the crew watched and commented in anime shouts
and then I reminded myself of just how unrobust I am when I tried to jump the heretic afterwards haha
 
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MaXenzie

Sexually attracted to robots
Media Developer
GTA RP Playtester
Joined
Apr 26, 2016
Messages
17,275
Nebulae
24,626
Just had a round where the heretic and captain dueled to the death in fucking UNO as the crew watched and commented in anime shouts
and then I reminded myself of just how unrobust I am when I tried to jump the heretic afterwards haha

what fucking server
 

vtipoman

Electron
Joined
Jun 25, 2016
Messages
693
Nebulae
704
I've recently started a small "permadeath" experiment. I delete my character each time they die/otherwise end the round in such a state they're not likely to keep working for Nanotrasen (with some leeway, if their corpse makes it to CC, I keep playing them, as they'd be likely revived there, for example).

So far, this has
a) greatly increased the stakes of each round and made me want to survive more
b) made the game's tone way darker (well, if you assume the average ss13 rounds resembles a somewhat average Nanotrasen workshift, depends heavily on the server's RP level and approach people take to identifying antags)
c) made me lose a character to a virus I couldn't cure because I was in middle of nowhere, Lavaland
d) made me lose a character to a chasm because I was an idiot and thought I could grab the Necropolis chest despite being on 1/3 of running speed
e) made me lose a character because my janitor main instincts kicked in and had me replace station lights while a heretic was onboard

So yeah, it's fun, try it out
Update:
ss13-meme.png


EDIT: at least one of those recent deaths was a real rush
>playing a 40-something catguy whose main worry is putting his kids through college
>work either mining or janitor
>join as a janitor
>walk to my closet
>someone stops by, expect him to chat
>he flashes me, red text tells me I'm a revolutionary now
>oh goddamit all my char ever wanted was pay for his kids' tuition now he gets this shit, life under Nanotrasen I guess
>the guy hands me a small model ship, says something about it going boom
>read the description, yeah it's a bomb
>walk around, clean, figure out who the other revolutionaries are, try to chill near them
>walk through the hallway
>save a crewmate with CPR
>as I'm ready to tell them to head to medbay a security guy walks by
>stops
>HoS
>"let me implant you really quick"
>reach for the bomb
>click
>goodbye cruel world
>first time I achieved anything as an antagonist

the next death was me getting annoyed at a Goliath without realizing its an Ancient one
 
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vtipoman

Electron
Joined
Jun 25, 2016
Messages
693
Nebulae
704
What do you guys think of Unity Station?
(As an outsider to them) I wish all the best to projects like us and ss14 and I hope they'll eventually help us leave byond, but I think it'll take quite some time before the amount of features and varied server types/flavours/overarching gamemodes will really be comparable.
 

Thood74

Molecule
Premium Member
Joined
Mar 7, 2019
Messages
4,765
Nebulae
4,483
Just had the best round. You're in for a treat.

>BeeStation
>Spawn in as an Atmos
>YOU ARE THE TRAITOR
>Think to myself "oh fuck I can't do atmos uh what to do"
>Eventually ask admins about a TC trade
>They lemme know they dont usually trade for other antags, but can for weird items
>I have the idea to ask for a Warp Whistle
>A gimmick of being a really shit, spell-less wizard that uses the warp whistle to get around
>Admin approves it!
>I buy the chameleon gear to look the part
>Papier-mache robes, paper hat, white gloves, sandals, gas mask, and a Santa Bag for my backpack
>Go around, use the whistle a few times!
>Turn up on the bridge, next to the captain
>Objective: Steal the Captain's Jetpack
>Politely ask him for it
>He wants to trade for it!
>I give him my Chameleon scarf
>He... accepted the trade!
>Jetpack acquired, now to get the CE's blueprints!
>End up finding him in cargo, taking a bluespace pad to lavaland
>Follow him
>I... propose another trade!
>Happen to have a deck of syndicate cards
>He accepts that, too!
>Both items acquired
>Objective, survive.
>End up warping around for fun
>Eventually end up getting sent to the AI's antechamber, zapped up
>Sec come and acquire me
>I tell them I bought all of the items, and that they could ask the Captain and CE themselves
>End up next to the Captain, being processed
>Be given a deal
>Since I was being harmless, I wasn't actually doing anything too bad
>But I was a potential threat, so for me to continue, I had to be given a chem implant and tracker implant
>I agree to this deal, and he implants me
>Chem has the lethal injection syringe in it.
>A small price to pay for magic
>I am set free, able to warp around the station
>Find some vines in the chapel
>Help out briefly with a welding tool
>It runs out, so I continue warping
>Then, arguably the most unlucky thing happens
>I step out of a warp whistle to announce the vines
>About 10 minutes earlier, Meteors were detected and on their way to hit us
>It just so happens, one of these meteors, was directly in the path of my warp whistle
>I step out, and I get fucking NUGGETED by a meteor hitting me directly
>I think I'm done for. No arms, a SINGLE leg
>And amazingly, some dude comes along and takes me back to medbay
>I get REVIVED
>I go to robotics, I get my LIMBS restored!
>Shuttle was called during my time of death, and it's almost arrived
>Spend the next few minutes spamming the whistle to try and refind my stuff
>End up hitting a delamming SM twice
>Survived
>FINALLY managed to get to my remaining stuff
>I turned my boots into funky bling boots prior.
>That was all that was left. And my PDA
>Take it, and get going to the teleporter with the HoP and a borg
>Beacon was on that shuttle
>Goes to set the teleporter to the beacon
>It's
>It's been fucking disabled
>I'm stranded on the station, with a delamming SM
>But I did end up successfully stealing the blueprints and the jetpack
>An almost-greentext in my eyes
>In the end of the round I warp whistled next to the SM as it was exploding so that was fun
limegreentext nearly burning my eyes out

I've recently started a small "permadeath" experiment. I delete my character each time they die/otherwise end the round in such a state they're not likely to keep working for Nanotrasen (with some leeway, if their corpse makes it to CC, I keep playing them, as they'd be likely revived there, for example).

So far, this has
a) greatly increased the stakes of each round and made me want to survive more
b) made the game's tone way darker (well, if you assume the average ss13 rounds resembles a somewhat average Nanotrasen workshift, depends heavily on the server's RP level and approach people take to identifying antags)
c) made me lose a character to a virus I couldn't cure because I was in middle of nowhere, Lavaland
d) made me lose a character to a chasm because I was an idiot and thought I could grab the Necropolis chest despite being on 1/3 of running speed
e) made me lose a character because my janitor main instincts kicked in and had me replace station lights while a heretic was onboard

So yeah, it's fun, try it out
Permadeath on most 'normal' SS13 servers like TG, para or wherever is insanely unconventional and a sign of self-hatred due to how much goofy shit there is to murderise you

this post is because I'm bored and I like laughing at the funny spaceman game
 

Thood74

Molecule
Premium Member
Joined
Mar 7, 2019
Messages
4,765
Nebulae
4,483
nebulous station when?
when you learn BYOND code and also get an idea how to make a station play uniquely because so far 50% of them are TG or para downstreams and 45% of them are ERP servers
 

Straven

Proton
Joined
Jan 22, 2022
Messages
260
Nebulae
359
I tried Space Station 13 once, immediately deleted it due to the fact its running on a over a decade old engine that looks like it should be Malware (I know it isn't).