I hope I didn't miss out on any cool ending. Had a bit of a tedious train ride back to my apartment before the whole shebang, so I began to nod off a few hours in - and DC'd without realizing I should wait things out.
As for the event itself, I had my fun. I still struggled being proactive in roleplay, but thankfully a lot of people with initiative resulted in neat encounters. At some point I started to default to my Heavy Snow era of busying myself by RPing some peculiar crafting habits (a flute and whistle made out of antlion and headcrab legs, respectively). I think that might've just been a matter of timing with how most minievents occurred while I was flagged on my Vort.
Speaking of, it was a blast of nostalgia to be on this map as a Vort again. Thankfully the automatic antlion spawning wasn't as crazy as it was when I surveyed the map in singleplayer. However, latency issues definitely arose and made even predictably-moving antlions a little harder to hit. Which reminds me that the VortSWEP seems a little wonky. At random, the circular crosshair suddenly warped across my screen, giving it annoyingly strobing white corner peripherals like recovering from a flashbang. I'd write a full-on bug report, but I poured my remaining energy into this post.
In summation? It was fun, but I can see the prison model not lasting very long.
Unless the prison phase already ended after I hopped offline, in which case feelsbadman.