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- May 25, 2016
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- Nebulae
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we'd give you grenades but we empty our mags usuallyOTA shouldn't be able to deploy their O.I.C.W's with six grenade rounds which instantly detonate until the ammunition either drops from the weapon or becomes accessible to rebels. If they were regular grenades it would be fine but they are instant detonation grenades. As a player it feels like fighting against a bunch of OTA all carrying mini RPG's
can you maybe cut down from six to something more reasonable until that is the casewe'd give you grenades but we empty our mags usually
also we can issue them out as rewards in events and supplies n shit when the script is added
i don't think they should be used if they're not actually implemented as a script yet...we'd give you grenades but we empty our mags usually
also we can issue them out as rewards in events and supplies n shit when the script is added
i don't think they should be used if they're not actually implemented as a script yet...
like if you die with it how does it make any sense that the rebel that picks it up also doesn't have access to the same thing you were shooting them with?
Seems I (overheard) wrong in VCs (potentially?)I don't believe secondary ammunitions are stored in the helix weapons, which they really should be - and since ammo scripts don't drop on death there ain't really a way for rebels to pick up the grenades when getting a kill currently
I don't know it's 4/20i just checked the logs the grenade did 30 dmg to u, were u low when u died
i was full health + full armour and died to one. and it didnt even land directly on mei just checked the logs the grenade did 30 dmg to u, were u low when u died
it does 150 dmg max on point blank, less otherwisei was full health + full armour and died to one. and it didnt even land directly on me
should be 149it does 150 dmg max on point blank, less otherwise
I don't believe secondary ammunitions are stored in the helix weapons, which they really should be - and since ammo scripts don't drop on death there ain't really a way for rebels to pick up the grenades when getting a kill currentlyi don't think they should be used if they're not actually implemented as a script yet...
like if you die with it how does it make any sense that the rebel that picks it up also doesn't have access to the same thing you were shooting them with?
exactly the reason why I don't think they should be used (even if rebels could get them tbh...), also getting noob tubed in hl2rp come on bro I'm getting flashbacks to modern warfare highriseI don't believe secondary ammunitions are stored in the helix weapons, which they really should be - and since ammo scripts don't drop on death there ain't really a way for rebels to pick up the grenades when getting a kill currently
it would probably be easier to give rebels shit if it didnt mean their whole culture shifting to doing 500 loops around meccah except theres an ar2 holder in the center and theyre going la ilaha illa alaric! la ilaha illa alaric!exactly the reason why I don't think they should be used (even if rebels could get them tbh...), also getting noob tubed in hl2rp come on bro I'm getting flashbacks to modern warfare highrise
It's just another case of rebels not being able to get weaponry that the other side drops and use, another example being when we dropped a cop in Asheville using an AK with an under-barrel grenade launcher which we weren't allowed to use when we picked it up (they're also overpowered as fuck and not fun to play against)
Hey man we didn't have a reason to say no to them asking to hold itbro the first ar2 drop got passed around harder than an erpbait femchar ref pic holy fuck
that was the emplacementhaha i had the first ar2
unfortunately someone stole the entire emplacement (can't have shit in detroit)
My point here is that equipment is being used that isn't fully implemented yet and that lack of implementation is what's stopping rebels from using the same equipment that the Combine are despite getting the weapon fairly from killing the user (again I want to reiterate that I don't really want GLs to be used at all cause I think they're bullshit but if we insist on having them, at least give rebels a fair shot at using them too).it would probably be easier to give rebels shit if it didnt mean their whole culture shifting to doing 500 loops around meccah except theres an ar2 holder in the center and theyre going la ilaha illa alaric! la ilaha illa alaric!
if shit was seen from the perspective of utility instead of flexing yk
we could've taken the ar2 off the emplacement, cos it was literally an infinite ar2 rifle pmuch.that was the emplacement
the first RIFLE was armbands