Zombine's Coding Cabana

Qiam

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Sweet child. Are you continuing this in regards to modelling?

And did 'ya learn all by yourself in the sandbox alone, or were you imbued with the knowledge by any classes in particular.
 
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Zombine

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Sweet child. Are you continuing this in regards to modelling?

And did 'ya learn all by yourself in the sandbox alone, or were you imbued with the knowledge by any classes in particular.

i don't know what you mean by question number one, but this is a scripted entity that animates using code.
as for question number two, I learned lua programming by myself, dissecting my favorite addons from the workshop and learning from them.
 

Wernsto ★

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Moonshot cannon from borderlands 2/PS


That's pretty cool.
How about the that other shot that just sends down a Loader Bot (including it "building" itself)?
Example (but I mean the faster animation we see in BL2):
 

Zombine

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k it's basically done, i did the interior walls so you dont see black void anymore



gonna do sounds and then make a terminal for it or some shit
 
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Ond

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k it's basically done, i did the interior walls so you dont see black void anymore



gonna do sounds and then make a terminal for it or some shit
wouldn't it be more fitting to give them the nexus wall material?
 
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Zombine

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wouldn't it be more fitting to give them the nexus wall material?

pick one

hl2_2017-04-30_01-17-27.png
 

Erid

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ok sound is done and fixed some weird lighting issues.

Could you add like a console beside it for an interface or something for units using it?
 

jambez

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Wouldn't it have been better if the top textures were actually modifiable with the material/advanced material tool instead?

So that it could possibly blend with the environment, that is.