sit down, asshole.
upcoming sit preview mechanic. no more frantically redoing /animsitchair
sit down, asshole.
upcoming sit preview mechanic. no more frantically redoing /animsitchair
Decided to take a break from the Rebel Tech junk. Finished the sit helper.
no, because effort + since you're not exactly standing in the exact location you'll be sitting from, it's weird enough to see someone teleport to a sitting position a distance away, would be weirder if they teleported and suddenly started transitioning to sit, especially in the case of you sitting on a ledge, as there'd be no ground for you to stand on.does it support entry/exit animations? always liked the main variant of animsitchair because of them
Decided to take a break from the Rebel Tech junk. Finished the sit helper.
No, you can only sit somewhere you have line-of-sight to, and when you exit the sitting animation you return to your original position.Isn't it able to be abused? Like - using it to teleport to areas or..?
aliasing reeeeMaking Prey UI for UE4. I have a version in GMod but it's bad.
deal with it, i can't find the setting to apply filtering to UIaliasing reeee
did someone say "import source engine assets to UE4 so they look better"?
had to manually recreate the materials based on the VMT parameters, so things like specular and roughness were a pain, but it looks much nicer using actual PBR.
importing the hd baton in a sec, then I'll make some art :stuck_out_tongue:
hyped for trying out ue4 when I get my new pc ngldid someone say "import source engine assets to UE4 so they look better"?
had to manually recreate the materials based on the VMT parameters, so things like specular and roughness were a pain, but it looks much nicer using actual PBR.
importing the hd baton in a sec, then I'll make some art :stuck_out_tongue:
Half Life 2 RP stand alone. Coming out, Summer of 2020
did someone say "import source engine assets to UE4 so they look better"?
had to manually recreate the materials based on the VMT parameters, so things like specular and roughness were a pain, but it looks much nicer using actual PBR.
importing the hd baton in a sec, then I'll make some art :stuck_out_tongue: