News City 8 V4lentines Gift

Gary

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@Gary im a bit confused because there's like 5 different things that i thought you said you added and they aren't on the map, dunno if its older version

- extra room next to psi-tech for barspace (going out into the hallway, not into psitech)

hallway going through here straight forward
kjolISj.png


the vent on the right side of the pipe
1gNV7l4.jpeg


etc

for the first i dont recall

the vent I had added but couldn't come to a happy position where everyone liked it, ended up getting removed
 
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Simman102

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I'm not sure if this is a map or content issue as I've had it before as well (but not on v2b when were on it 2 years ago)
Several sounds seem to be missing:
Code:
Failed to load sound "shield\deactivate.wav", file probably missing from disk/repository
Failed to load sound "city8\city8-terminal.wav", file probably missing from disk/repository
Failed to load sound "buttons\combine_button4.wav", file probably missing from disk/repository
Failed to load sound "shield\activate.wav", file probably missing from disk/repository
+ the crash bandicoot radio
I have the following addons installed (regarding c08)
https://steamcommunity.com/sharedfiles/filedetails/?id=2401689664
https://steamcommunity.com/sharedfiles/filedetails/?id=1406336883
https://steamcommunity.com/sharedfiles/filedetails/?id=736405289

Am I missing anything?
I know I'm not the only one, @Brandon_ for example can't hear some of them either
 

Blackquill

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I'm not sure if this is a map or content issue as I've had it before as well (but not on v2b when were on it 2 years ago)
Several sounds seem to be missing:
Code:
Failed to load sound "shield\deactivate.wav", file probably missing from disk/repository
Failed to load sound "city8\city8-terminal.wav", file probably missing from disk/repository
Failed to load sound "buttons\combine_button4.wav", file probably missing from disk/repository
Failed to load sound "shield\activate.wav", file probably missing from disk/repository
+ the crash bandicoot radio
I have the following addons installed (regarding c08)
https://steamcommunity.com/sharedfiles/filedetails/?id=2401689664
https://steamcommunity.com/sharedfiles/filedetails/?id=1406336883
https://steamcommunity.com/sharedfiles/filedetails/?id=736405289

Am I missing anything?
I know I'm not the only one, @Brandon_ for example can't hear some of them either
P sure some of those were removed ages ago and weren't present in the other version(s)
 
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i would just like to thank you @Gary for deciding to add in that bridge between the hotel and kobayashi house - from the very moment i saw that i wanted to do a gang fight on it and now i have, it was fantastic


also, more bugs for the bug pile

3AC9D82F39127F091745679454209B763CB1998B
 
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Simman102

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This sign also scuffed (again, not sure whether it's sign problem or map)
SQ1yXah.png
 

Deleted member 4609

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This sign also scuffed (again, not sure whether it's sign problem or map)
SQ1yXah.png
mat_bloomscale 0
If in order to see posters, pictures, decals properly you need to enter console commands, disable something in the post processing or do something that isn't immediately done automatically by the framework / your gmod, that's really not great for new players, those not on the forums or just people unacquainted in general.

Whenever I forget to tick bloom and flag up having all the posters glowing like the CIA it can be very jarring, and is pretty easily fixed by just darkening the image greatly either in photoshop or otherwise, like sticking a big black square over it that's at like 60% opacity. It should just be a requirement for your image / poster if you want it on the server, rather than placing them down with the glaring (heh) issue.
 
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frentium

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Don't know if this thread is still used for the bugs/issues of the map, but I'll go over a couple that I've found.

2b80299bd268f9cebc03f9a5a398dcc5.jpg

Small issue here by the windows, hardily noticable.


BIG issue here - Doors need to be unlocked by using the C menu every day as they're broken - some invisible lock or so I've heard.
 
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Simman102

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The door here doesn't seem to fit the gap (pretty strange cause I don't remember that being the case before the edit), on neither side
8Y5YRUJ.png
 

Simman102

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Any chances of changing the colour of this light?
ManmvtO.png
It's incredibly similar to the light vortigaunts create and gives me a panic attack every time I walk past
 

Simman102

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Occasionally getting errors like these two:
Code:
env_cubemap used on world geometry without rebuilding map. . ignoring: gary/posters/neko
env_cubemap used on world geometry without rebuilding map. . ignoring: city_8/verticalsign
 
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Gary

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Going to fix all the bugs tomorrow & any other minor suggestions on wednesday

Make sure to put anything in this thread before tomorrow

thank you everyone for βeta testing
 
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Simman102

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Both of these doors are scuffed and require an admin with context menu access to operate.
ySp2gL4.png
 
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