if someone refuses to die, just dont rp with them lol
not having forced pks is good for cooperative roleplaying - i find it way more fun to choose when to die rather than get it forced on me - its not like people dont already do this in the form of just not dealing out pks immediately
Agreeing to a character's death would be great if the majority of the server was mature enough for it, but PK appeals have sorely proven the opposite. I'm willing to give it a try however cause I'm not that narrow-minded but you simply can't deny the facts.
I've played on a popular minecraft serious rp server with 200+ active concurrent players and there isnt forced pks unless you commit suicide or something; its never really interrupted the experience for me. People will still want to pk their characters for the sake of storytelling. If you see someone reappear, its just like a continuing story. If you gain that much roleplay satisfaction from forcing pks on others, that's a red flag to me. Roleplay is a cooperative experience that really thrives when all actors are working together in the furtherance of something greater than themselves. Keyword: working together
Can't wait to see this applied to the server then. I really hope you're in the right. The issue is not everyone is willing to "cooperate" and "work together" and I'm glad you had no issues on your server, I'm skeptical because I've seen what I've seen in this community for five long years.
But let me pinpoint one thing,
If you gain that much roleplay satisfaction from forcing pks on others, that's a red flag to me.
I don't think anyone gets any specific satisfaction from PKing a character, I think it helps the flow of the server and its characters. Someone dies means someone new appears and so on. The issue is that people just can't give up on their characters cause there's an absolute need to grind stuff left and right. I have never actually PKed anyone bar the usual CP deal and ofc I've let go of many people cause I simply thought it wasn't worth killing them. Never killed anyone as a rebel or else (I think?) and I do not enjoy the whole violent confrontation.
However, I really hope PKs being agreed on will avoid people trying to go invincible in confrontations (like people who take 7 shots to the chest and go on and kill 5 people cause "adrenaline").