News Halo: Master Chief Collection megathread

Powley

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Might host some custom games on Halo 3 Multiplayer for PC (ElDewrito) this Tuesday, have got all the classics like Jenga, Duckhunt and Fatkid installed but idk if anyone would be interested??????

I’m gonna wait for the big game to come out but we should definently play then
 

Danny

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media devs should make halo machinima once it comes to PC
I’d make posters for game nights at most

Media devs are not really that coordinated as much as you’d want a team to be sometimes

@Powley be the caboose of my new nebulous halo rp machinima
 

Erkor

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I’d make posters for game nights at most

Media devs are not really that coordinated as much as you’d want a team to be sometimes

@Powley be the caboose of my new nebulous halo rp machinima
only because we're all independently asked every time

i mean if we coordinate something together i think we can do.....something

me and flanders did pretty okay for poster makisms
 
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Chezburger

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reach machinima where we rp doing crack with wacky special FX =D
 

Powley

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I’d make posters for game nights at most

Media devs are not really that coordinated as much as you’d want a team to be sometimes

@Powley be the caboose of my new nebulous halo rp machinima

I was in a machinins once
 

Rabid

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c10bi1zi5wm21.png
 
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Dallas

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we had a game we used to play called Manhunt

here's the basic rundown



18lrxy6mkj9onjpg.jpg


Manhunt

Forge World edit

One life each.
No minimap/radar/HUD

Two teams - the hunters (5 players) and the hunted (15 players)

Hunters have a huge degree of weapons at their desposal, along with aircraft and transport from an isolated and secure base

The Hunted are many but have little in the way of weaponry and must survive on what they can find around the map.

The hunt will continue until one side is completely wiped out.


the boys shall play this​
 
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Mic15000

The Underdog
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we had a game we used to play called Manhunt

here's the basic rundown



18lrxy6mkj9onjpg.jpg


Manhunt

Forge World edit

One life each.
No minimap/radar/HUD

Two teams - the hunters (5 players) and the hunted (15 players)

Hunters have a huge degree of weapons at their desposal, along with aircraft and transport from an isolated and secure base

The Hunted are many but have little in the way of weaponry and must survive on what they can find around the map.

The hunt will continue until one side is completely wiped out.


the boys shall play this​


/me sign me in
 
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Dallas

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/me sign me in
it produced the greatest of times in 2010/11

games that were intense cat and mouse affairs that went on for sometimes up to 4 hours

bloody desperate struggles and insane tactics used by both sides to bring the others down all in increasingly dangerous scenarios as the ammo in the map dwindled and the number of hunters and hunted were evened out

i remember using prox chat too, so you could hear the other teams searching for you
 
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Mic15000

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it produced the greatest of times in 2010/11

games that were intense cat and mouse affairs that went on for sometimes up to 4 hours

bloody desperate struggles and insane tactics used by both sides to bring the others down all in increasingly dangerous scenarios as the ammo in the map dwindled and the number of hunters and hunted were evened out

i remember using prox chat too, so you could hear the other teams searching for you

These type of gamemodes are usually very fun. While it may seem unfair at first it realizes that teamwork makes the dreamwork, with intense tense moments and trickery is key.

And it’s fun for each group!
 
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