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In Progress [Competition] Art of The Week

Discussion in 'Creative' started by Lemon Cuntcake, Apr 26, 2016.

  1. Danny

    Danny Friendly Guy
    WW3 RP Senior Administrator

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    [​IMG]
    this is for this week's contest
    @Lemon Cuntcake come on bro catch up

    for those wondering, it's a mix of Gmod, SFM and Photoshop blending.
    Took around 8 hours, most of it was making different layers and editing separate poses to make transparent pictures of the characters for easy editing.
    e: i can't draw i just used photoshop filters

     
    #4341 Danny, Feb 12, 2018
    Last edited: Feb 12, 2018
    • nebulous nebulous x 18
  2. liew

    liew Don't Shoot I'm Too Short

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    changing entry
    [​IMG]
     
    • nebulous nebulous x 2
  3. Piggo

    Piggo Proton

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    Its not my internet
    It just simply loads very fucking slowly on nearly all browsers, theres no need for it to be so large but thats not ramseys fault

    7052635856
    [​IMG]
     
    • Agree Agree x 1
  4. maga

    maga Proton

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    rule of thumb: you dont need your poses in pngs or 4k

    unless youre one of the people that can crank ur fucking pc into overdrive and add so much detail that its like UE4 theres no need for 4k ever

    the same amount of detail in 1080p or whatever the fuck is visible in 4k/png
     
    • Agree Agree x 1
  5. Lemon Cuntcake

    Lemon Cuntcake Sells cheap beer
    Media Developer

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    Pretty tired today, so I'm going to be short on words

    @Hamilton, a very basic pose, that seems pretty much just unfinished. Can't really comment on much here, other than this soldier's pose looks decent. It might not be as tense as you'd be expecting from the concept of this poster, it's more as if he'd be casually guarding something, but it's pretty nice either way. You need now to focus on what story you want to tell with your poses and how are you going to tell them. Placing one ragdoll there simply isn't going to do it, but if you'll keep on doing what you do, just slowly improving overtime I'm sure as hell you'll get there. We've all been there and we all know that with time you can only get better (unless you're that fuck Xenzie)
    Good luck fam

    @Dicknose, considering that you've made something real close to the original you've been basing off while using just very simple 3D programs, it's actually pretty good. It does feel like a photograph, and you have indeed taken care of the singlest detail here. I don't feel like rewarding it because of it not being so original and because of that empty space on the right, but it's hella decent. Good job man, [​IMG]

    @FieldersNL, like most of your poses, they have tons of details and don't concentrate on a single character, but rather speak about the larger picture. There are two things that bother me every time though are how your lighting and camera angles doesn't always go well. I can't exactly explain what you'd need to do in order to fix the camera angles, so I direct you to @Erkor and his poses, as well as some of the winners of this competition. As for lighting, I'd say that it's usually very bland, plain, without any interesting colors. Most of your posters are a mix of yellow and orange pixels, with nothing standing apart. I know how to do the rest, posing and all, but you need to work on your style so that your poses will be something more than these yellow and orange pixels, something unique. I have my hopes in you, because you've improved like hell through the past and I know you aren't finished with that. Best of luck fam, [​IMG]

    @ramsey, honestly, I just can't load it up, sorry. My internet is a fucking joke, both when it comes to it's speed and price

    @liew, we've got a young Lewis here. It's a compliment on it's own, [​IMG]


    When it comes to winners, the results are following:

    @Danny takes the cup
    Glad to see you back in the game

    [​IMG]

    The medals go to @RGB, @senselessArtist and @Piggo respectively

    [​IMG]
    [​IMG]
    [​IMG]

    Yeah
     
    • nebulous nebulous x 6
  6. RGB

    RGB Electron

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    Sneak peek

    [​IMG]
     
    • nebulous nebulous x 4
  7. ConstantDisplay

    ConstantDisplay ʕ̜̣̖o͇̺̰̦͚̘ᴥ̠͔͉̰o̥͓͙̲̩ ʔ͈͉̰͈̞̯

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    henlo
    ma nam dog
    :3
     
  8. FieldersNL

    FieldersNL A crippeld LE baiter
    HL2 RP Senior Administrator

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    Well one thing makes it difficult, my ultrawide monitor
     
    • Agree Agree x 1
  9. Erkor

    Erkor Nucleus

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    imagine: the rule of thirds

    draw imaginary lines over your monitor where a third of it would be (or just use an overlay like a normal human being) and use these as reference to see where something would look really nice

    usually the best spots are situated on or between a third and another, e.g. the first third and the second third, right on the lines

    using SFM allows you to just download an overlay and there's a couple on the workshop for it

    if not, then fuck off im not making any
     
    • nebulous nebulous x 1
  10. Viper0419

    Viper0419 Quark

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    [​IMG]

    I am certainly not sure what I'm doing anymore.
     
    • nebulous nebulous x 2
  11. ramsey

    ramsey this recognition in the form of words
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    [​IMG]
    lighting
    is
    a
    fuck
     
    • nebulous nebulous x 4
  12. Anleas

    Anleas Electron
    Media Developer

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    SFM or gmod?
     
  13. ramsey

    ramsey this recognition in the form of words
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    sfm
     
    • Good Idea Good Idea x 1
    • Bad Idea Bad Idea x 1
  14. Anleas

    Anleas Electron
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    what I do on a large scenebuild like that is that I take 1 or 2 spotlights and put them very far away and then increase the distance the light shines so that it catches all of the objects and makes shadows etc to look like it's a sun, and then the other spotlight the opposite of that with lower brightness as a filler light, I found some more in depth tutorial about this, my explaining is kinda confusing

    and sometimes you also need a couple of more if there are things like windows etc that might reflect the light, in which case you need to make fake light reflections etc since the source engine doesn't bounce the lighting like 3d softwares such as Blender does
     
  15. Cavity

    Cavity Electron

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    [​IMG]
     
    • nebulous nebulous x 6
  16. Viper0419

    Viper0419 Quark

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    hello, so this is a very old idea that just recently got into the works (this was made around the map got released, so around august). this idea came from me and pyro just talking about the map, and I noticed how it had a very nazi-germany feel, mainly due to the big red banners. then a idea came up of an alternate universe with soldiers of the nazi armed forces and ss fighting the combine for whatever reason. enough backstory on how I got to this idea, I need help with filling up the scene and making the scene just overall look and feel better and more alive, please tell me your ideas if you have got any.

    refer to my new post for the images, the ones I've posted on this reply simply didn't load.
     
    #4356 Viper0419, Feb 15, 2018
    Last edited: Feb 15, 2018
  17. Isuckatgaming

    Isuckatgaming `impulse-approved

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    i mean, i'd give you a neb

    if the pictures loaded so i could see the art work
     
    • Agree Agree x 1
  18. Viper0419

    Viper0419 Quark

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    hmm, that's odd I have this problem too, refreshing seems to do the job.
    Merged:
    here are the raw links, if nothing works:

    nevermind
     
  19. Isuckatgaming

    Isuckatgaming `impulse-approved

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    no it doesn't

    i've tried like 10 times now and they just wont load
     
  20. Viper0419

    Viper0419 Quark

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    uhh, well this is incredibly awkward.