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Before we start thinking about what addons, weapons or side factions we should add, its important not to forget the core fundamental of the server: the faction lead. They are the people who drive the server's playability and culture, but far too often we've seen low activity, lack of effort, low quality within the forum RP documents, and even improper behaviour. HL2:RP and WW3 RP should be similar in terms of faction management, however, the latter was frequently slacking.
By overplaying S2K we are ignoring the faction lead issues that we've had in the past. Nobody likes S2K on its own, they would have just played your regular shooters if that was the case. Instead they like the balance. Coalition was always the lower quality faction, unsurprisingly, the same imbalance existed in the Globalist favouring player ratio.
By overplaying S2K we are ignoring the faction lead issues that we've had in the past. Nobody likes S2K on its own, they would have just played your regular shooters if that was the case. Instead they like the balance. Coalition was always the lower quality faction, unsurprisingly, the same imbalance existed in the Globalist favouring player ratio.
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